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View Poll Results: What do you think of FIRST Frenzy?
Thumb Up 145 68.08%
So-So 50 23.47%
Thumb Down 18 8.45%
Voters: 213. You may not vote on this poll

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Unread 10-01-2004, 15:21
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Re: FIRST Frenzy Opinion Thread

I'm mad!!!! We went to kick off... Watched it all the way through(and it was very long this year but still good)... Right when it said FIRST Frenzy for the animation the satellite decided to move and we missed half of the game... This stinks cause it puts us behind... But other than that the game looks awesome and I can't wait!
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Unread 10-01-2004, 16:00
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Re: FIRST Frenzy Opinion Thread

this year sound real neat and exciting. i feel it should be somewhat easy.
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Unread 10-01-2004, 16:33
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Talking Re: FIRST Frenzy Opinion Thread

Well, in response to this year's game, I think it is pretty cool, the only thing I'm pondering about is with the infrared system. They said that it is optional this year but will it be mandatory next year? I believe that they implied that....
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Unread 10-01-2004, 17:01
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Re: FIRST Frenzy Opinion Thread

When the animation first played it confused me and I was kind of scared. But once they did a couple of demos and explained a few things it was much more clear. I think it'll be a great game and I'm really looking forward to brainstorming about it (even more than I have for the past three hours while driving home from the remote kickoff). Teams that are around from 2000 will definitely have an advantage if they want the extra points.
I find the 0-2 QP range rather interesting. That still confuses me a bit (I'm sure I'll figure it out though).
Go infra-red sensors!!1! Yes!
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Unread 10-01-2004, 18:30
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Re: FIRST Frenzy Opinion Thread

The best thing I like about this game is that it's easy to build a robot that simply gets balls to the human player (for rookie teams) which is very important, otherwise, well, no points for you... but it's also a great challenge to those experienced teams, with the 2x ball and bar, who have the knowledge and/or funds to build a robot that goes beyond everything else...
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Unread 10-01-2004, 18:37
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Re: FIRST Frenzy Opinion Thread

Quote:
I find the 0-2 QP range rather interesting. That still confuses me a bit (I'm sure I'll figure it out though).
Go infra-red sensors!!1! Yes!
Its like in hockey, you get 2 pts for a win, 1 for a tie, and 0 for a loss.
Say a team had 5 wins, 2 losses, and 1 tie(5-2-1) they would receive 11 pts.
2pts a win times 5 wins=10
+
1 pt for a tie times 1 tie=1
11 pts.
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Unread 10-01-2004, 18:40
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Re: FIRST Frenzy Opinion Thread

Quote:
Originally Posted by Lil' Lavery
Its like in hockey, you get 2 pts for a win, 1 for a tie, and 0 for a loss.
Say a team had 5 wins, 2 losses, and 1 tie(5-2-1) they would receive 11 pts.
2pts a win times 5 wins=10
+
1 pt for a tie times 1 tie=1
11 pts.
that's exactly the way one of my team members explained it to me, but still, i'm not a fan, yes, you get some benefits for winning, but it just doesn't compare
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Unread 10-01-2004, 19:13
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Re: FIRST Frenzy Opinion Thread

I'm a little confused about the qualifying points and ranking points. What I got from the rules was that every team would be put into teirs based on how many QP's they had (win=2, tie=1, loss=0). Then the RP's would be used to rank teams within teirs. If there are 2 teams with the same qualifying score and ranking score, then they would use their highest match score. If they were still tied they would randomly pick who got sceeded higher. If this is right then there is deffinately motivation to win. If you win all 8 of your matches, even if they are all shut outs, it is highly unlikely that 8 other teams will also be undefeated, so you are very likely going to get a spot in the elimination rounds.
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Unread 11-01-2004, 00:30
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Re: FIRST Frenzy Opinion Thread

Quote:
Originally Posted by Lil' Lavery
Its like in hockey, you get 2 pts for a win, 1 for a tie, and 0 for a loss.
Say a team had 5 wins, 2 losses, and 1 tie(5-2-1) they would receive 11 pts.
2pts a win times 5 wins=10
+
1 pt for a tie times 1 tie=1
11 pts.
Thanks. But I watched the kickoff video again and then it got through my thick head. =P
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Unread 13-01-2004, 09:00
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Re: FIRST Frenzy Opinion Thread

Hey Guys,
I was just sitting here reading this forum during my Cisco (computer Networking) class, and I was just thinking. Yeah I realize that the game has points from other years, but guys this is a new game and a new year. Don't compare it to other years. We can't dwell on the past. I don't mean to sound rude or anything but come on.

I think that the game this year sounds interesting, and as a second year team, it will be interesting. As PR i don't get invloved that much with the robot until it is completed. But it will be interesting to see what my team members come up with.

Anyways enough of this,
I just want to wish everyone good luck, and for those of you that are going to the Canadian Regional, might see you there.
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Unread 10-01-2004, 17:59
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Re: FIRST Frenzy Opinion Thread

Personally, I like this game a lot. Simple concept, but it's going to be very fun to watch...and to compete in.

I'm just hoping that 818's robot will do some great things this year...

[edit]Ooh...I like this likes/dislikes list idea, so...

Likes:
-All of the fun parts of the past five games rolled into one! Great for us who are relatively new to FIRST!
-Game will probably lead to diverse robot designs
-Game has two levels: basic ball-pushing (rookie) and going for the bar and bonus balls (veteran)

Dislikes:
-Robots falling off the bar onto others...that could be VERY bad
-Human players almost too important in the game
-No clowns

Last edited by IMDWalrus : 10-01-2004 at 21:22.
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Unread 11-01-2004, 02:09
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Re: FIRST Frenzy Opinion Thread

I really like the game this year. It really exemplifies what first really is all about

Likes:
As said above, it is what first is about in most ways
Human player importance: The integration of robots and humans will be vital in the future. Each will depened on each other. This is a step in that direction.
Scoring: At LA last year, we were undefeated at the beginning and at one time we were seeded 26th. In the same situation this year we would be around tenth. Also, in the elimination rounds, best 2 of 3 advances, instead of having the team that dominated one match but lost in the other two move on.
Variety: There are many things to do, and it is almost impossible to do it all at once. For example, during autonomous, do you want the 10 point ball or not? Will it really make a difference? In the game, will capping be essential? Will the game come down to the end score as it did last year? Only time will tell.
The new stuff: I like the air-filled tire and the rotational actuator. Those will help a lot.

Dislikes:
Mostly a little too much integration of the past games and not quite enough new stuff (but the stairs were a nice touch)

It looks like it's going to be a fun competition. Good luck everyone!

Daniel
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Unread 13-01-2004, 03:45
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Re: FIRST Frenzy Opinion Thread

Quote:
Originally Posted by DanielBCR
... stuff (but the stairs were a nice touch)...
Is it just me or do the stairs seem irrelevant? The included chasis and wheels went up them without a problem. They are too small to make a difference.

It also seems most teams are skipping them altogether and trying to go up the 6" step in one shot. I also think this is because teams don't wants to build a base that is narrower than 30".

But that's just me.
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