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| View Poll Results: What main function(s) is your team going to have? | |||
| Pick Up the 2X Ball. |
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10 | 7.35% |
| Hang on the Bar. |
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25 | 18.38% |
| Gather Balls (More complicated than a pusher) |
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13 | 9.56% |
| Any combination of the above options. (Please Post) |
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52 | 38.24% |
| We still haven't decided yet. |
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36 | 26.47% |
| Voters: 136. You may not vote on this poll | |||
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#1
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Re: Ball or Bar
I really think that the game is going to be won or lost based on the bar. I mean, look at the scores in the human games, they were what, in the 70-100 point range? And thats with people who can do what they want, pretend they have all the equipment and all the little gadgets on their "arms" and can throw a rope over the bar (fyi, with a max velocity of 10ft/sec (using it as initial velocity) you apex at just over 3 feet up (3 and 3/16th feet to be precise), so projectile are worthless anyways. But what I am saying is that inj this game, i believe 50 will be tremendous, like being on the ramp was last year.
-Kesich |
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#2
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Re: Ball or Bar
well that is what the team needs to deside when designing their robot, will the bar be like staking last year, or like king of the hill?
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#3
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Re: Ball or Bar
I see the doubler as more like stacking.
Bchan, could you elaborate? Unless its a probable team design, then by all mean, keep it to your team untill you can be sure most everyone has their plans set. -Kesich |
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#4
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Re: Ball or Bar
I believe handling the large 2x ball can be more advantageous than simply hanging, but the score is dependant on your shooters. You can get alot of balls in your mobile goal if you push it up to the driver station, and have a tall human player to "lift" the balls over the station and into the goal. After that you can cap the goal off with a 2x ball to get a substantial score.
And you can use your 2x ball handling arm to disrupt the people who try to hang. As I see it, if the arm is underneath them, providing some measure of support, then their points wouldn't count. |
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#5
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Re: Ball or Bar
the shots are not hard to make, if the team can afford making a goal, and the human player practices then it should not be a problem
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#6
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Re: Ball or Bar
Well, I'll go ahead and post it in this thread. I'm glad to see that this year everyone's not so "Don't Tell!" and more "Let's share ideas"
We're focusing mainly on 2 things: Balls. And Balls. We're pulling alot of our designs from last year's bot, but heavily modified, with some new additions. We're shooting for: -Herding small balls -Working with the 2X balls on the movable goals -Grabbing goals (<That one's a peice of cake, it kinda goes with our 2X ball) Anyway, we're avoiding the platform/bar entirely. We thought hard about the bar, and basically figured it wasn't worth it. We figured the 50 points means nothing in your QP if you win. It means 50 points to the winning team if you lose. That on top of having our bot be redesigned for the platform, among other things just made it a big no-no. A simple bot with a small variety of choices works well. We have also balanced our offence and defence, the same way we've balanced our speed and torque. |
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#7
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Re: Ball or Bar
First post ever. From the impression that I got when we were discussing it at one of the meetings, we are going by priorities if we finish something and still have room and weight left over we will make the next peice on the list. In the order of:
1. Small Ball collector & plow/corraler 2. Big ball arm 3. bar hanger device |
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#8
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Quote:
Just a thought... |
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#9
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Re: Ball or Bar
Full Treads with double secret probatio.... a super secret* tread system attached to the front of the robot to climb the 6in lip to the bar.
Ball collector Two hooks to hang No 2x ball control *not really PM me and I'll send you the link to the site we got the idea from. Aaron |
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#10
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Re: Ball or Bar
I think controlling the 2x balls is more important than hanging on the bar (if you can get 5 balls in its worth the same amount as hanging). It's not that hard to make 5 balls in the stationary goal. Considering the trouble of getting up onto the platform, it's much easier to score the small balls and a muliplier.
Now what my team will actually do... |
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#11
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Re: Ball or Bar
Both, I have an idea and it just might be crazy enough to work.
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#12
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Re: Ball or Bar
are team has an awesome idea so we can do all of them relativly easy.
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#13
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Re: Ball or Bar
The bar will always yield 50 points IF your robot can latch an has consulted Jenny Craig prior to your regional. Shooting gaurds can only shoot as many balls as they are fed, and they can do it in bursts. We estimated that it will take 5-6 seconds to fire, aim and reload.
Bots that can place 2x multip. ontop of the goal will only win if they have [many] more balls in then thier bar grabbing opponents. They will require more time to manipulate and place thier target then bar grabbers would require to latch and pull up. This means less time to gather balls. Well, we'll have to wait and see [Team 854's solution ]. |
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#14
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Re: Ball or Bar
it takes a lot more horsepower to lift your robot than it does to lift the 2X ball, so you can move the 2X ball around faster than you can lift your bot
if you have at least 11 of the 52 balls on the field in your goal - then you will get more points by capping your goal than you will by hanging yourself plus you can uncap your opponets goal with the same device |
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#15
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Re: Ball or Bar
We are going to...or we plan to hang on the bar at the end and pick up the multiplier ball. We aren't going to collect the smaller balls but we are goin to herd them, and we haven't really discussed picking up the 10pt ball, (Personally, i dont think it is that crucial)
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