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Unread 14-01-2004, 14:53
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.max 2004 FRC field, download and use!

Hey CD!

Let me begin by thanking the people who made the field for download this year. I used little pieces of it, and remodeled most of it, with a complete border too. Much fewer polygons, and a vailiable in .max format.



please, use it!

Download it at : http://www.trucktown68.com/animation...IRST_field.zip

file is [1120 kb]

Let me know what you think.
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Last edited by Alexander McGee : 14-01-2004 at 15:19.
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Unread 14-01-2004, 15:10
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Re: .max 2004 FRC field, download and use!

That's nice Alex, it's really nice. One of the most realistic I've seen from a high school animator! Great job!
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Unread 14-01-2004, 16:22
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Re: .max 2004 FRC field, download and use!

And I had just got the other one into 3DS Max too!

This looks better though, so I'll check it out, nice job.
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Unread 14-01-2004, 16:46
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Re: .max 2004 FRC field, download and use!

wow, that really does look amazing, alex, nice work
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Unread 14-01-2004, 19:32
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Re: .max 2004 FRC field, download and use!

Great job! That's really well done, and so fast too!
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Unread 14-01-2004, 21:30
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Red face Re: .max 2004 FRC field, download and use!

Hey, looks good alex, but your poles arn't quite touching on the ball release mechanism. Might wanna re-do that.
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Unread 16-01-2004, 10:40
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Re: .max 2004 FRC field, download and use!

Did you model it in exact dimensions?
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Unread 16-01-2004, 14:17
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Re: .max 2004 FRC field, download and use!

Is there a way you can throw it in something other than .max for those of us working with other utilities?

.3ds, .obj, etc...
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Unread 19-01-2004, 16:24
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Re: .max 2004 FRC field, download and use!

Is anyone else having trouble with moving things as individual objects?? all the balls in the ball thing above the player station move as one piece for me... were they linked or something??
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Unread 19-01-2004, 16:32
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Re: .max 2004 FRC field, download and use!

Quote:
Originally Posted by Ryan Dognaux
Is anyone else having trouble with moving things as individual objects?? all the balls in the ball thing above the player station move as one piece for me... were they linked or something??
Did you try to un-group them? (Group -> UnGroup)

If they're not grouped then turn them into an editable mesh and then take each ball and make it into it's own entity.
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Unread 19-01-2004, 16:44
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Re: .max 2004 FRC field, download and use!

Thanks, that did the trick (group > ungroup)
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Unread 20-01-2004, 15:18
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Re: .max 2004 FRC field, download and use!

im missing some of the bitmaps used in the .max file.. is there any way u can post all of the bitmaps u used?
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Unread 20-01-2004, 19:35
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Re: .max 2004 FRC field, download and use!

Quote:
Originally Posted by djcapelis
Is there a way you can throw it in something other than .max for those of us working with other utilities?

.3ds, .obj, etc...
My friend and teammate Glasses has made a viewer for ms3d (milkshape?) files. It has been very useful for showing the playing field on computers without 3DS. There's a discussion on it here. Check it out and let him know what you think.
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Unread 20-01-2004, 23:10
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Re: .max 2004 FRC field, download and use!

Quote:
Originally Posted by MORLET
My friend and teammate Glasses has made a viewer for ms3d (milkshape?) files. It has been very useful for showing the playing field on computers without 3DS. There's a discussion on it here. Check it out and let him know what you think.

I don't suppose it runs on linux? If not, won't really help me much... besides, I'm not interested in viewing it, I want to use the darn thing.

I suppose I'll just have to make my own. Thanks anyways
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Unread 01-02-2004, 16:52
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Re: .max 2004 FRC field, download and use!

wait, are we allowed to use this in our animations ???
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