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Unread 23-02-2004, 22:48
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Dead Reckoning

Is there a way to speed up the compile, linker cycle for testing out dead reckoning values? At this current moment it takes about 4 minutes on the teams workstation (we just got a usb -> serial so it may work faster on a laptop) to compile and link from scratch and then about 2 minutes to update and recompile the autonomous code. To make the code compile faster I completely put the autonomous routines in a seperate file so only those would be recompiled... Yeah, so any ideas?
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Unread 24-02-2004, 07:30
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Re: Dead Reckoning

Use F10 instead of the make button. It won't delete the o files and will only compile what you changed.
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Unread 24-02-2004, 09:13
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Re: Dead Reckoning

when there is no changes to the code, the compiler runs right though them no matter whether you use the make button or the make access key.
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Unread 24-02-2004, 10:57
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Re: Dead Reckoning

yeah... the "make" function in MPLAB acts the the "Rebuild All" function in MSVC - it deletes all of the .o (object) files and recompiles. If you compiled things by hand (or using a makefile), you could have it only recompile the necessary objects, and then just link again...
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