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Unread 10-01-2005, 18:40
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Re: What are you going to do to your Human player?

Quote:
Originally Posted by tkwetzel
The human players do not need to be fast runners. Considering the short distance, they will not get up to running speed by the time they get to the robot or back to the pressure pad. They will just need to be quick in manuervering, because turning around will be the part that takes more time. I also liked the comment that long legs would be beneficial, because they probably would be.
exactly. and sprinters are not meant to do sudden stops. so basketball people might be the best choice.
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Unread 17-01-2005, 21:08
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Re: What are you going to do to your Human player?

Wonder if you could rig up a system on your bot that would eject casters or go into neutral so that the bot could coast into the loading area after being shut off. You could give your human a head start for quicker loading times.
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Unread 10-02-2005, 19:55
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Re: What are you going to do to your Human player?

Quote:
Originally Posted by tkwetzel
The human players do not need to be fast runners. Considering the short distance, they will not get up to running speed by the time they get to the robot or back to the pressure pad. They will just need to be quick in manuervering, because turning around will be the part that takes more time. I also liked the comment that long legs would be beneficial, because they probably would be.
This year, our human player won't be doing much. We think it would be better to let the robot do the work. So we have to find somebody on our team who can stand still for long periods of time...this must be what takes six weeks, finding that someone.
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Unread 10-02-2005, 20:58
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Talking Re: What are you going to do to your Human player?

Are team is going to loading on the self loading place thingy that is on the other side of the human loading place so my team human player is just going to stand there for the hole time. haha laugh at my team mate and hope its not me and it might be me lol!!!
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Unread 10-02-2005, 22:03
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Re: What are you going to do to your Human player?

Several distance shuttle runs. Cus well, there are 6 different runs they will have to do(3 player pads x 2 loading stations), and forcing them to stand still. Yay for those who are not only in track, but also marching band! Go Baxter go!
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Unread 19-02-2005, 23:33
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Re: What are you going to do to your Human player?

alot of out team members also play soccer, so we have a good selection of people. Human player is either gonna be me, or one other guy(he was human player last 2 years)
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Unread 10-01-2005, 19:18
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Re: What are you going to do to your Human player?

The human player this year has to be of sound mind and body. Sound mind becasue they have to be aware of the game, understand the rules, pay attention to whats going on but have the discipline to sty calm so not to mistakenly disable the robot. They have to be of sound body because those Tetras are heavy (like lifting a small chair. Puts real stress on the forearms. They have to be careful when carrying them to the field and they may have to lift them higher to give them to the robot.
The human play is going to have to be at the top of their game this year.
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Unread 10-01-2005, 18:10
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Re: What are you going to do to your Human player?

Quote:
Originally Posted by Eugenia Gabrielov
I think this is gonna add a whole new scene of stuff at competition. There should be, in all seriousness, area for human players to stretch out. It may sound stupid, but a pulled muscle means a human player may be out of commission for the entire competition. If your team doesn't already have a first aid kit, get one now .
I totally agree. We're actually venturing into intese action for the human players this year. I can already invision pulled muscles, twisted ankles, broken bones from tripping, and of course, turf toe. It's purely my opinion, but I do believe FIRST will address this by the first week of regionals. Otherwise, we may have an injury list that reads like a football report.
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Unread 10-01-2005, 18:57
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Re: What are you going to do to your Human player?

Luckily, our team has two track stars on it.



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Unread 10-01-2005, 18:59
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Re: What are you going to do to your Human player?

Who says the human player has to ever leave the pad....
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Unread 10-01-2005, 19:03
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Re: What are you going to do to your Human player?

Quote:
Originally Posted by T. Hoffman
Who says the human player has to ever leave the pad....
There may be situations throughout the round where it is simply more convenient to hit up the "human player" side of the field for tetras. For example, it may save time if you are going for a goal on that side of the field, or the other side may be clogged up with offense-defense action so you have to get your tetras from this side. I definitly see what you're saying based on strategy, but it is better to have your human player prepared and not use them, rather then to run into a situation where they need to be quick and them not be prepared.
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Unread 10-01-2005, 19:04
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Re: What are you going to do to your Human player?

Quote:
Originally Posted by T. Hoffman
Who says the human player has to ever leave the pad....
I agree. The "automated" loading stations seem much more efficient for getting tetras. If you can design something to pick up a tetra put on your robot by a human player, you can probably design something to take the tetras off of the stands on the other side of the field.
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Unread 10-01-2005, 19:14
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Re: What are you going to do to your Human player?

our problem isn't the fact that our human player needs to be in shape, but we need to find someone who is calm enough to just stand on the pad and wait to do what they have to. and not be jumping up down. making our robot stop every two seconds
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Unread 10-01-2005, 21:36
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Re: What are you going to do to your Human player?

I was teasing our human player from last year. He was new to the team and a freshman but turned out to be an amazing shot. You could count the number of shots he missed on 3 hands (and we were a ball collector). "Hey tal, how're those pressure switch skills, any good at standing around, etc... I think he's going to be in the stands this time

Actually i think its goin to be usefull to be tall. If your human player can reach seven or eight feet up your robot won't have to come down as far to get a Tetra. Of course most of this is moot if your robot can get the tetras off the auto stations. But even robots that use the auto stations will probably get blocked from going there and will rush to the human stations to get a tetra.
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Unread 10-01-2005, 21:39
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Re: What are you going to do to your Human player?

Quote:
Originally Posted by Jake177
I agree. The "automated" loading stations seem much more efficient for getting tetras. If you can design something to pick up a tetra put on your robot by a human player, you can probably design something to take the tetras off of the stands on the other side of the field.
I actually took that to mean that he was intending to just have a human player that could reach really far...

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