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#1
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Drive Systems
what are some drive systems that are a great design for this years game? my team is on a teeter toter on a few drive designs and hopefully can pick one soon! feedback is graciously accepted.
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#2
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Re: Drive Systems
While half of my team is excited about the prefabbed frames and gearboxes first handed out this year the other half is working on a nice 2-4 speed transmission. If we were to do a 2 speed they were going to be two extremes. Only because last year we loved our speed, but when we got into a pushing match we were finished. So i crunched some numbers and got HIGH TORQUE in low and HIGH SPEED in HIGH if we were to do the the 3 speed we would throw in some kind of happy medium
As far as shifting goes ive been toying with two ideas. 1. a splined shifting dog mechanism 2. a syncro-mesh shifter. As soon as i set numbers in stone for this Trann i will post numbers an calculations. -- But why use whats given to you, First is about exploring your options and creating a new design! The quick and easy way isnt always the best way and you definatly will not learn much that way!! Last edited by Xufer : 10-01-2005 at 23:49. |
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#3
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Re: Drive Systems
Quick and good solution try http://www.andymark.biz . Our team is in the process of purchasing them after seeing the great job of the omni wheels.
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#4
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Re: Drive Systems
I think holonomic/swerve drivetrains will be much more popular this year.
With 4 CIM's, it's going to be a lot easier to make a holonomic drive, especially since Andy is selling such great omni wheels. The added manueverability swerve and holonomic drives give you is perfect for this game. |
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