I've been thinking (especially because I ticked that box on VIMS) about the real-time scorekeepers this year.
Last year, FIRST Frenzy was a second-class pain (as opposed to a first-class pain) in the hindquarters to score. With the random guess on balls, the robots (and refs, and camera people) blocking your view, the all-important question of whether a team is hanging...it was something.
Now, I shudder to think what the real-time scorekeepers will have to do to keep the audience abreast in 2005. After all, we're talking thirty-six things to track (nine stacked objectives, nine contained-under-the-goal objectives, nine possible owned goals, eight rows, and the end zone), versus five in 2004 (balls in mobile goal, balls in stationary goal, were either capped, and hanging).
Does anyone know how the RTS system will work this year, or did FIRST spring for accommodations for its real-time scorekeepers over Saturday night at the local mental institution?
