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Unread 06-05-2005, 13:56
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Thumbs up Re: New Ideas for next year's competition

Quote:
Originally Posted by bfvaneyck
Does anybody else realize that the team indicators this year have THREE colors? Red, Blue, and a yellowish green (although some describe it as a greenish yellow). Three alliances? Nine robots on the field??
Three alliances - 2v2v2. A bunch of people, including myself, seem to like that option. After seeing this year's 3v3, though - it would be a really tough competition. Who do you defend? What goals would you protect? I guess that kinda makes the game more of an offensive one. If you can't defend someone because there are too many choices to go for, then isn't it easier to just do offence instead?

If you ask me, 2v2v2 would be a great way to further offensive play as opposed to penalties. It would be impossible to win against 2 other alliances if your alliance only played defence.
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Unread 06-05-2005, 15:11
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Re: New Ideas for next year's competition

I think that next year's game should involve more collaboration between teams, but still maintain that constant challenge. I'd think that a game with one robot has to help another robot do a task, and without that other robot, the task would not be able to be finished (In Triple Play, there were three robots doing the same thing: getting points). Perhaps a game where one robot would have to raise another robot to another level or when one robot would have to open up a passage for another robot to go through. I think that if some type of collaborative task is out into play, more teams would be nicer to each other.
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Unread 06-05-2005, 15:51
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Re: New Ideas for next year's competition

The main problem with a 2v2v2 is that it can very easily turn into a 4v2.

for example.

Red alliance is two undefeated verteran teams (lets call them Chill and Toad Troop)

Blue alliance is consisted of the bustedbox1 and brokenarm1

White alliance has Wethoughttherewasaweek7and8, and also servodrivetrain.

The match starts and immidiately bostedbox1 and Wethoughttherewasaweek7and8 block Chill and Toad Troop, respectively. Then, while being blocked, Chill and Toad Troop manage to score about 10 points. Unfortunately, bustedarm and servodrivetrain each get 11 and 14 points respectively, through some luck and a bit of uber driver skill. Now, there's nothing wrong with having a 2v2v2, but when Chill and Toad troop dont get a real competitive chance, its not remotely fair.
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Unread 06-05-2005, 18:58
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Re: New Ideas for next year's competition

Quote:
Originally Posted by bfvaneyck
Does anybody else realize that the team indicators this year have THREE colors? Red, Blue, and a yellowish green (although some describe it as a greenish yellow). Three alliances? Nine robots on the field??
I counted some more. My count: red, blue, green, yellow. One red robot once had a blue light on one light and a yellow on the other. Maybe make the lights to connect to a "light" port on the RC?
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