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#16
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Re: pic: PS2 Driven Robot
The micro controller that I'm using for my robo one has 9 pins for connecting a playstation controller. I hope to eventually incorporate a wireless controller so it'll be like rockem sockem robots, only these robots cost a lot more.
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#17
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Re: pic: PS2 Driven Robot
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#18
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Re: pic: PS2 Driven Robot
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However if you DO get it working give me a mail and some instructions because I would love to incorporate a buzzer into our controls. |
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#19
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Re: pic: PS2 Driven Robot
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#20
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Re: pic: PS2 Driven Robot
Very nice job.
Please don't take my question as any kind of attack or jab at your accomplishment. I think what you have done is awesome. But, is it legal? I thought I remember there being a rule of some sort not allowing any kind of computer or processor between the driver and the RC. With the PIC in-line, would this violate a rule? Just curious. If it doesn't, and if somebody could make a nice, semi-universal PS2 or USB to digipots and switch adapter, it would open up the world of cool controllers to teams. |
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#21
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Re: pic: PS2 Driven Robot
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This then brings about the question of what exactly they meant by the rule. Did they mean to explicitly ban everything but pots and switches and the things they're housed in, or was the rule intended to block things like PDAs and laptops (which the average guy on the street would consider a portable computing device)? In any event, nice work. |
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#22
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Re: pic: PS2 Driven Robot
Where did you get a mating connector for the controller. An extension cable?
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#24
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Re: pic: PS2 Driven Robot
PS2 controllers use a fairly simple synchronous serial protocol.
here is some info on the PS1 interface:http://www.gamesx.com/controldata/psxcont/psxcont.htm from what i understand the PS2 controllers are the same electrically with only very minor changes in the protocol. There was a pretty good article in the June 2003 Nuts and Volts on using PS controllers |
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#25
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Re: pic: PS2 Driven Robot
LOL, nice seal of approval, Billfred
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#26
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Re: pic: PS2 Driven Robot
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Mentors: Hey, I don't think that's legal. Students: But it's gonna be cool Mentors: Really - look at rule R69 Students: But it might change... we should ask FIRST Mentors: Don't bet on it Students: Yeah... it's gonna be cool... we should do it Mentors: Oh fine - but we are still going to do a regular control for next year Students: YEAH - lets do it Mentors: I have no idea how or if that's going to work Students: Look - it's working Mentors: Holy ^#&*@#* - How'd ya do that? So... they went on their merry way. - They didn't have a programmer for the pic -- So they made their own - They didn't have software to download the program into the pic -- So they wrote their own - The robot was not around, going to demos -- They followed the robot to a weekend demo, and worked out the bugs in the middle of a festival (Thanks 470). |
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#27
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Re: pic: PS2 Driven Robot
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#28
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Re: pic: PS2 Driven Robot
Loving this thread!
1) Most of the veteran teams won't touch the right-hand only beige joysticks that have been included in the kit for the past few years. The problems with broken axes, poor range, inconsistent centering, etc etc are well known. 2) Veteran teams lucky enough to stockpile those CH flightsticks from many years ago love them. They're getting extremely rare now, and I think most of us realize aren't may seasons left in them. 3) What would it take to get to IFI to integrate one of your PS2 dongles right into the OI next year? or the year after? Would you be willing to give up the dongle design in the spirit of improving FIRST as a whole? |
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#29
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Re: pic: PS2 Driven Robot
Yeah they did an awsome job. It worked right the first time we tried it, only needed minor tweaking
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#30
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Re: pic: PS2 Driven Robot
Hey everyone, I am one of the three students that worked on the PS2 adapter.
We used a 16f688 PIC chip and two dual pot digital potentiometers from Maxim. The device currently breaks the rules of official competition because it uses an external power source (9 volt battery). We are working on drawing power from the OI using the LED driver pins, since the circuit only draws around 6 miliamps of current. Since we got the beta working this weekend, we are now taking steps to finalize the design. We are working on soldering it together more permanently, so that you won't have to worry about wires, etc. coming loose on our messy breadboard. Once it's put together, we will be adding just a few more things, such as the drawing OI power thing. Once that's done, we will be posting up our PIC source code and schematics so other teams can build this device for themselves. It uses a conventional PS2 controller, any analog one will do, and it fully controls all the functions of our robot. (We used to use 3 joysticks for this.) It actually drives better this way because you can coordinate your actions more precisely without a second driver. (Sorry copilots )The outputs are the 4 analog ones directly to the OI. Analog input 1/2 are the tank drive for the main robot. While 3/4 each send 4 digital inputs. This was done because we didn't have enough pins to use, so we had send multiple digital signals over analog. Even if we won't get to use it in competition, it was still a fun project to work on, and we all learned a lot about PIC programming (we built our own programmer since we were on a budget) and electronics in general (Our software team did most of the electronics o_O). BTW: The PS2 controller in the picture is not modified in any way, the wires are sticking out because it's a used controller. (Which is also why the trim is messed up and the robot tends to go backwards when not touching the sticks at times) Last edited by jakep : 22-08-2005 at 21:27. |
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