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#1
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Re: 2006 Game Documents
ok if u figured they'd stop u from getting there why did u even bother??!!!!
theres only what 56hrs left until launch like whats 2 days more.. if u got the info now u'd have to wait and try to get everyone togethor tomorrow which would probably b hard as ppl are still on christmas vacation well atleast in canada.. i don't really know about every where else.. so u'de get everyone togethor friday most ppl would probably sleep in so u'd get a couple hours and then waste half a day on kickoff to get ur parts.. is it really worth it??? i have an idea how bout we end this very boring topic of how to get the info early!! CUZ IT AIN'T WORTH IT!!! |
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#2
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I am sure there will be an email blast from FIRST, or you could just check the DOCs page once ina while ... |
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#3
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Re: 2006 Game Documents
I emailed FIRST about the release and got a reply today that said that they don't have a date yet and to look for a email blast coming soon about the docs.
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#4
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Re: 2006 Game Documents
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The software to decrypt PDF files does exist, though it does take awhile. At the most, it would take 8 days to guarantee a successful crack on one Pentium 4 3.00GHz computer if you attacked the password through brute forcing the encryption algorithm (which is limited to 40-bits because of US export regulations, so its not uncrackable). Software does exist that splits up the workload on this, and you could extend it to several computers, reducing it to a day, or even a mere hour if you had the resources to do it with. Note: I never have and never will condone doing these actions, as the software that does exist is ONLY to be used for PDF files that YOU CREATED. Breaking into unautorized files is highly illegal, and can land you in serious prison time for doing so. Also, it isn't in the spirit of GP to hack such files, for several reasons, such as: from the amount of time it took the Game Design Committee to design the rules, to the fact that you'd be cheating all the other teams who decide to play by the rules. Brandon/GDC: If you'd rather this post be deleted, just PM me, and I'll take it down. |
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#5
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Re: 2006 Game Documents
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#6
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Re: 2006 Game Documents
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#7
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Re: 2006 Game Documents
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PLEASE utilize the search feature of this site and read some of the prior discussion on this topic, AND THEN PLEASE DO NOT WAIT for Brandon's request to remove your post ... Last edited by Stu Bloom : 04-01-2006 at 17:27. |
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#8
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Re: 2006 Game Documents
ok i didn't expect all this oput of my comment.. my main point was that its stupid and pointless so stop talking about the idea!!
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#9
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Re: 2006 Game Documents
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#10
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Re: 2006 Game Documents
An older version of adobe had a flaw, there were a maximum of 1024 keys to be tried to crack any pdf. Not so now.
Although, if security is an issue, theres always RC5, which, for this purpose is essentially uncrackable (Theres a distributed computing project goin on now, using a 72bit key, that cracks 138,905,230,942 Keys/sec, and its 0.287% to the solution after cracking for ~4 years) It would really be nice to have them early though, I won't have internet where I'll be watching the kickoff. |
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#11
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Re: 2006 Game Documents
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Or the same government that security was so lax that a man searching for proofs of UFOs was able to hack in? Yeah, that government. (Double posted for the sake of our threaded users) |
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#12
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Re: 2006 Game Documents
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c) The DMCA is a failed law. I quote Quote:
Meh, just thought I would add my two cents. With all this being said, hacking is bad (mmkay?) |
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#13
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Re: 2006 Game Documents
C'mon guys, let's get back on topic.
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#14
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Re: 2006 Game Documents
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I stated a fact about last year's discussions, and apparently my wish that no one would even think about talking about trying to hack the manual this year went unfulfilled. Thanks for letting me down folks. (And, I know it wasn't everyone who posted since my last post in this thread) I vote this thread be locked since the original question had it's answer already stated by Ryan. Thanks for the link to the info Ryan, and that's all I have to say for now. |
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