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Unread 07-01-2006, 11:28
PaPPy PaPPy is offline
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Re: ***THE GAME OFFICIAL: AIM HIGH***

well good luck on brainstorming from japan
i wish i could be home with my team to help them but work calls
im off to sleep as its 1:30am
so be safe and work hard only 6 weeks!
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Unread 07-01-2006, 11:31
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Re: ***THE GAME OFFICIAL: AIM HIGH***

Quote:
<S02> Muzzle Velocity - NO ROBOT may throw a ball with an exit velocity of greater than 12m/s (26.8mph) As a reference, a ball traveling at this velocity when leaving the ROBOT at an angle of 30 degrees from horizontal with no spin will travel approximately 35 feet. A robot that violates this rule will be considered unsafe per <S01>
only question i have is how are they going to calculate the speed of the balls being shot? 6 officials with speed detectors?
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Last edited by wilshire : 07-01-2006 at 15:04.
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Unread 07-01-2006, 11:33
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Re: ***THE GAME OFFICIAL: AIM HIGH***

Why would they calculate the speed? Is there a maximum speed for shots?
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Unread 07-01-2006, 11:33
obitusis obitusis is offline
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Re: ***THE GAME OFFICIAL: AIM HIGH***

Hey Guys
I was wondering if anyone recorded the webcast. I saw it but I also want to play it back to the rest of the team in 25 minutes - if anyone can send it/post it online that would be great... if not, does anyone know when NASA will have a downloadable video?
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Unread 07-01-2006, 12:16
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Re: ***THE GAME OFFICIAL: AIM HIGH***

Has anyone any idea what the mass of the ball should be?
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Unread 07-01-2006, 12:18
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Re: ***THE GAME OFFICIAL: AIM HIGH***

Quote:
Originally Posted by Nhiem
Has anyone any idea what the mass of the ball should be?
All I know is it is 7inch diameter foam ball.
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Unread 07-01-2006, 12:19
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Re: ***THE GAME OFFICIAL: AIM HIGH***

good question, my suggestiong would be to at least guesstimate at the moment, by seeing the s/h charges when ordering the balls, that i know we're doing today!
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Unread 07-01-2006, 19:10
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Re: ***THE GAME OFFICIAL: AIM HIGH***

ok...i have a question....in the animation it says that during auto. the alliance that scores the highest gets the 10 points and their goal goes off and on defense...so y does it say that the red alliance won the auto..when the blue scored 4 in the top goal equaling 12 points, where as the red only scored 10 in a lower goal....is that a mistake or is it the alliance that has put the most balls in any goal???

sry if this is a repeated question.... but io havent had the time to read this..to busy working on ideas..lol...
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Unread 07-01-2006, 20:22
Jonathan Norris Jonathan Norris is offline
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Re: ***THE GAME OFFICIAL: AIM HIGH***

Does this rule mean that we have to basically make box bots and not allowed to have an angled front or back end of our robot, such as /---\ . I am personally not a fan with this rule.

Quote:
<R04> "Wedge” robots are not allowed. Robots must be designed so that interaction with other robots results in
pushing rather than tipping or lifting. Neither offensive nor defensive wedges are allowed. All parts of a
robot between 0 and 8.5 inches from the ground (the top of the bumper zone – see Rule <R35>) that might
push against another robot must be within 10 degrees of vertical.
Devices deployed outside the robot's
footprint should be designed to avoid wedging. If a mechanism or an appendage (a ball harvester, for
example) becomes a wedge that interferes with other robots, penalties, disabling, or disqualification can occur
depending on the severity of the infraction.
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Unread 07-01-2006, 20:52
Ian Curtis Ian Curtis is offline
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Re: ***THE GAME OFFICIAL: AIM HIGH***

Quote:
Does this rule mean that we have to basically make box bots and not allowed to have an angled front or back end of our robot, such as /---\ . I am personally not a fan with this rule.
I sure am a fan. I know with my team, the wedge was becoming an arms race. At the BAE regional last year, we got tipped several times. This year we were going to build wedges to protect ourselve from getting tipped all the time in the qualifications when defense it at it's premium becuase team's are generally still working on their scoring mechanism. Basically, the wedge was becoming an arms race, becuase even if you didn't like them, you had to have them to keep other bots from accidently getting under you. Plus 10 degrees is still asthetically pleasing.
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Unread 07-01-2006, 21:00
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Re: ***THE GAME OFFICIAL: AIM HIGH***

I have a question about the corner goals.

Im slightly confused, because by the specs for the field, the corner goals are supposed to have a height of 10", but at the IIT remote kickoff, there was hardly any clearance for the balls to go through. Does anyone know how much clearance the balls are supposed to have when they roll through, because as it looked to me, the human players would have a nearly impossible job to try to throw a ball at that, and get it to come to a gentle enough roll to go through.
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Unread 07-01-2006, 21:18
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Re: ***THE GAME OFFICIAL: AIM HIGH***

Quote:
Originally Posted by Bethany Mc.
ok...i have a question....in the animation it says that during auto. the alliance that scores the highest gets the 10 points and their goal goes off and on defense...so y does it say that the red alliance won the auto..when the blue scored 4 in the top goal equaling 12 points, where as the red only scored 10 in a lower goal....is that a mistake or is it the alliance that has put the most balls in any goal???

sry if this is a repeated question.... but io havent had the time to read this..to busy working on ideas..lol...
According to <G02> it's the highest scoring alliance. Apparently, this is either a mistake in the animation or there were some balls scored by the red alliance that we didn't see in the animation.
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Unread 07-01-2006, 21:07
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Re: ***THE GAME OFFICIAL: AIM HIGH***

Is FIRST planning to put netting around the field to keep errant shots nearby for quick retrieval and out of the stands?
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Unread 07-01-2006, 21:14
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Re: ***THE GAME OFFICIAL: AIM HIGH***

As of now, it wouldn't seem so, but they may change that based on what they experience at the first regionals. Personally, I think it would help, but may change the atmospere to have nets between the stands and the field, it will seem more like a sporting event than they really want it to. They may just have a bunch of people around the area trying to shag balls as they leave the field. I can't say for sure, but it wouldn't seem reasonable to just let the balls fly everywhere.
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Unread 07-01-2006, 21:21
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Re: ***THE GAME OFFICIAL: AIM HIGH***

Quote:
Originally Posted by BrianR
As of now, it wouldn't seem so, but they may change that based on what they experience at the first regionals. Personally, I think it would help, but may change the atmospere to have nets between the stands and the field, it will seem more like a sporting event than they really want it to. They may just have a bunch of people around the area trying to shag balls as they leave the field. I can't say for sure, but it wouldn't seem reasonable to just let the balls fly everywhere.
Yeah but then I could see the possibility of outside fan interference when they toss the ball back into play.
There's a potential for it anyways.
I don't see the problem with the nets. Hockey fans still enjoy hockey with the nets at the ends and appreciate the protection from having that puck not hit them upside the head.
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