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Unread 14-01-2006, 02:16
Travis Covington's Avatar Unsung FIRST Hero
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10 Balls per second?

10 balls per second!!!

So, what do YOU do with the remaining 9 seconds of autonomous?
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Last edited by Travis Covington : 15-01-2006 at 00:40.
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Unread 14-01-2006, 02:46
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Re: 10 Balls per second?

Quote:
Originally Posted by Travis Covington
http://www.hostdub.com/albums/Sivart...03/10balls.avi

So, what do YOU do with the remaining 9 seconds of autonomous?
Yes, ten balls per second is impressive, but how are you doing it at this speed.. can you get up a video of the robot also?
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Unread 14-01-2006, 03:06
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Re: 10 Balls per second?

Please, that would ruin all of the fun... this IS the rumor mill afterall.
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Unread 14-01-2006, 03:14
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Re: 10 Balls per second?

What really is the advantage of shooting in all 10 that fast? What do you plan to do afterwards? Sit there? Try and have the robot block another?
I mean, personally, my team will be glad if we can accurately shoot 10 balls within the auto mode time. As to how fast we'll do that, that'll depend on how quickly we setup our system.
I guess this just raised that old speed vs. accuracy thing in my head. But it seems like the accuracy was good here eh?
It also seems like all the balls were shot from the same point (they all seemed to follow a close arch) what about the advantage to being able to shoot while moving? (did I say that out loud...)
I'm not trying to be negative, it looks really kool (assuming it's even a robot ), I'm just trying to toss some thoughts out there...
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Unread 14-01-2006, 09:31
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Re: 10 Balls per second?

Quote:
Originally Posted by Sachiel7
What really is the advantage of shooting in all 10 that fast?
The advantage is not being in the way of your alliance partners when shooting. If 968 puts their balls in the goal during autonomous in 1 second, that leaves 9 seconds for their teammates to shoot. This is an excellent strategy if the accuracy is as shown.

Great job 968, and thanks for posting it!
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Unread 14-01-2006, 10:21
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Re: 10 Balls per second?

theres only 9 seconds if they were exactly lined up with the goal at the beginning. you are forgetting that it takes time to move from the start and aim at the goal.
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Unread 14-01-2006, 10:40
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Re: 10 Balls per second?

Still, having a robot that fires way faster than it can gather and load seems to only be an advantage when it's pre-loaded (i.e., one time during the entire match). For example: you can have the fastest machine gun in the world, but what good does it do you if you have to reload every .5 seconds?
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Unread 14-01-2006, 10:51
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Re: 10 Balls per second?

Quote:
Originally Posted by Eria4044
Still, having a robot that fires way faster than it can gather and load seems to only be an advantage when it's pre-loaded (i.e., one time during the entire match). For example: you can have the fastest machine gun in the world, but what good does it do you if you have to reload every .5 seconds?
You score more points. You have more time to collect balls and play defense.
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Unread 14-01-2006, 10:55
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Re: 10 Balls per second?

hmmmmm well even though the video is 2 seconds long you can get a bunch of info from it

1. The video there showing is from a head on shot not a side shot so this auto mode will take more then 1 sec.
2. you can hear the balls but nothing shooting them
3. the ball are falling down not shooting up

nice try guys i hope you can pull it off but this is not a robot shooting balls

shaun

ps there a ton more evedence in the video of why this is not a robot cannon you will see in a comp look carfully.

shaun
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Unread 14-01-2006, 11:00
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Re: 10 Balls per second?

Quote:
You score more points. You have more time to collect balls and play defense.
Still, let's say your aim is off. You miss and have to reload. With a slower firing system you'd have time to adjust (In autonomous a quick firing system would be an advantage, since you don't have a lot of time and can't move the robot with the controls anyway.).
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Unread 14-01-2006, 11:27
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Re: 10 Balls per second?

Quote:
Originally Posted by nuggetsyl
hmmmmm well even though the video is 2 seconds long you can get a bunch of info from it

1. The video there showing is from a head on shot not a side shot so this auto mode will take more then 1 sec.
2. you can hear the balls but nothing shooting them
3. the ball are falling down not shooting up

nice try guys i hope you can pull it off but this is not a robot shooting balls

shaun

ps there a ton more evedence in the video of why this is not a robot cannon you will see in a comp look carfully.

shaun
I wouldnt assume things like this so quickly, im impressed and cant wait to see 968 in competition.
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Unread 14-01-2006, 11:35
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Mind tricks on CD?

*Hand wave*
There is no robot.

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Unread 14-01-2006, 11:58
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Re: 10 Balls per second?

On my PC I definately hear some type of machinery running before the balls hit the goal.

If the balls have been fired from ground level they will arc up in flight, then they will be 'falling downward' on the tail of there flight - so I dont see any evidence that proves this video is contrived.

very impressive!

being able to launch ten balls at once means you have more time for everything else

and for dramatic effect you can use the first 3 second of auton mode to get into position, wait 6 more seconds, then fire them all off. The most dramatic shot in basketball is the one that just goes in as the buzzer sounds

in your case, it will be ten going in.

excellent demo. This will definately get some people thinking out of the box! Engineering is like magic sometimes. Once you see someone do something impressive or new, you know there is system behind it, so the challenge then is to figure out how they did it.

BTW: Nobody would take the time to setup an elaborate shooter hoax/con and post it on CD, when they are so busy working on their robot. "Hey instead of working on our robot this morning, lets make a fake launcher video and post it on CD to freak everyone out!" I dont think so!

Last edited by KenWittlief : 14-01-2006 at 12:29.
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Unread 14-01-2006, 14:24
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Re: 10 Balls per second?

You cannot "Drop" balls into a goal like that per-se. They must be shot somehow. It doesn't mean that they have to shoot them UP, but they must be given some forward motion. Also, it looks like one of the balls reaches it's apex slightly after it enters the frame, offering evidence that they were shot. I'm going to say this is not a hoax, and to be VERY VERY affraid!
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Unread 14-01-2006, 15:14
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Re: 10 Balls per second?

Quote:
Originally Posted by KenWittlief
BTW: Nobody would take the time to setup an elaborate shooter hoax/con and post it on CD, when they are so busy working on their robot. "Hey instead of working on our robot this morning, lets make a fake launcher video and post it on CD to freak everyone out!" I dont think so!
They wouldn't??? You have just got to love the rumor mill...
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