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  #16   Spotlight this post!  
Unread 31-01-2006, 17:27
Jay H 237 Jay H 237 is offline
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Re: Inducing the green Team LED?

I imagine that IFI designed the LED to include green and yellow just in case FIRST has four alliances again.

The rookies may not be aware of this but a few years ago (2001 I think, don't quote me) there were green and yellow alliances in addition to the red and blue. At that time the LEDs didn't exist. We used the revolving lights and had green, blue, red and yellow lenses to swap out depending on what alliance you were on.

I don't know why they would turn white though, I've never heard of any robots willingly surrendering during a match yet!
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  #17   Spotlight this post!  
Unread 31-01-2006, 17:32
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Re: Inducing the green Team LED?

Quote:
Originally Posted by Jay H 237
The rookies may not be aware of this but a few years ago (2001 I think, don't quote me) there were green and yellow alliances in addition to the red and blue. At that time the LEDs didn't exist. We used the revolving lights and had green, blue, red and yellow lenses to swap out depending on what alliance you were on.
It's '01. 4 robots, one alliance, colors marked whose robot was whose and who got a bonus at the end.
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Unread 08-02-2006, 22:12
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Re: Inducing the green Team LED?

During practice with last year's controller, one of my team-mates who was not used to being around the robot, was asked to put it into program state. He then proceeded t hold the button for approximately 30 seconds, including while the hex file was being downloaded. This caused the LEDs to blink in a pattern including red, blue, and green.

We recorded a video, I'll try to find it later (doing hw right now, lol).
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