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#1
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White Paper Discuss: Playstation 2 Controller Adapter
Thread created automatically to discuss a document in the White Papers.
Playstation 2 Controller Adapter by jakep |
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#2
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Re: White Paper Discuss: Playstation 2 Controller Adapter
That's really cool, but the circuit looks fairly complicated to build and program.
You guys should consider building more and selling them to other teams. Considering that the price of a CH Flightstick on eBay is upwards of $40, you could help people get a better controller for their robot and make your team some extra money at the same time. |
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#3
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Re: White Paper Discuss: Playstation 2 Controller Adapter
Great job by the "geekTeam" of our robotics team. I'm the electrical/software mentor for team 862 and what they have done is amazing. Especially since they didn't even need to ask me for help! I had a major "How the heck did you do that?" moment when they first hooked it up and had it working on the breadboard.
So if you have any questions, ask the students! Here's our website :www.lightningrobotics.com Last edited by pathew100 : 25-01-2006 at 22:50. |
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Re: White Paper Discuss: Playstation 2 Controller Adapter
Will this also work with a PSone controller?
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#5
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Re: White Paper Discuss: Playstation 2 Controller Adapter
It will work with PSOne controllers that have the analog sticks (The dual-shock analog controllers work)
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#6
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Re: White Paper Discuss: Playstation 2 Controller Adapter
I had no idea you were allowed to connect a PIC between the "joystick" and PORTx of the OI.
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#7
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Re: White Paper Discuss: Playstation 2 Controller Adapter
Quote:
Quote:
OR... another way too look at it... We made our own joysticks. The joystick starts at the plug. An off the shelf PS2 controller is just one of the materials we used to make our control. I hope! ![]() |
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#8
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Re: White Paper Discuss: Playstation 2 Controller Adapter
See also this thread on the Q&A:
Custom-circuit Controllers This design is officially legal for FIRST competitions. |
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#9
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Re: White Paper Discuss: Playstation 2 Controller Adapter
Question about your control mapping...
It was unclear in the white paper (to my insomnia-addled brain, at least) whether both joysticks are mapped to the PIC. Is it possible to run tank drive simply from the two analog sticks of a PS2 controller using your adapter method? Replies are greatly appreciated |
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#10
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Re: White Paper Discuss: Playstation 2 Controller Adapter
I'm not sure if you need 2 sets or one set... I'll have to ask the geeks. BUT - I can tell you that we drive tank style with the 2 sticks.
I'll see if I can ask the geekTeam more about it. |
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#11
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Re: White Paper Discuss: Playstation 2 Controller Adapter
Yes, the two Y axes are sent to the OI, allowing for tank drive.
The X axis on either joystick on the ps2 controller is not sent to the OI, and is instead used to send digital signals. (4 per analog input on the OI, total of 8) |
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#12
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Re: White Paper Discuss: Playstation 2 Controller Adapter
Impressive! You deserve a Innovation In Control award, if you don't get it, they have no idea what they're doing!
(Espescially because it was student designed and built) |
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#13
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Quote:
Very nice work! Is your white paper complete enough to have my students try to tackle it as well? I looked through it and it seems to be missing some of the components for the PCB. What size diodes and Resistors are required for the completion of this project? Also is there anything missing from the whitepaper I should know about? Thanks in advance for bringing teams to the next generation! Ellery |
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#14
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Re: White Paper Discuss: Playstation 2 Controller Adapter
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Because I want to use one for modifying non real time values form the OI. Last edited by 6600gt : 20-11-2006 at 15:16. |
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#15
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Re: White Paper Discuss: Playstation 2 Controller Adapter
The design we made was used legally in two regionals and nationals last year, so it doesn't really count as a computer device.
Also, to all teams wanting to make one of these for this years competition, we, the creators of the design, must advise you about an issue we had with it. We had some power regulation issues, which cause the thing to occasionally drop connection during competitions (works fine when the OI is powered from an AC adapter, but not always in competitions when all OIs are off of one power supply). We have some ideas about updating the design to fix this problem, like adding a capacitor to help prevent short lived power drops. We don't have a solution yet, but we will probably be updating the white paper when we do. Please proceed at your own risk when building these, at least until we get a fix available. (It should be a simple solution, not requiring new boards to be made if you already did) Last edited by jakep : 20-11-2006 at 21:25. |
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