Go to Post ...these guys have taken it to a new level. (I want to be part of a team like that.) - Tetraman [more]
Home
Go Back   Chief Delphi > Technical > Programming
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1   Spotlight this post!  
Unread 11-02-2006, 09:57
Dan894 Dan894 is offline
Registered User
FLL #0894
Team Role: Programmer
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Flint, Michigan
Posts: 6
Dan894 is an unknown quantity at this point
Programming Trigonometric Functions

What's the best way to do this. I've heard make a look up table (which I'm not entirely sure how to do anyway, I've never done arrays or array-like things in C), and Taylor polynomials. I've been trying the Taylor approach, but encounter this crude reality that most computers do NOT have infinite memory.

Is defining an integral exponential function like this (recursively) generally a bad idea?

float exp(float base, int exponent) {
if(exponent < 0)
return exp(base, -1*exponent)
else if(exponent == 0)
return 1;
else
return exp(base, exponent-1)
}

I did a similar thing with factorial...

unsigned long factorial (unsigned character n) {
if(n==0)
return 1;
else
return n*factorial(n-1);
}

I doubt I'd ever be using that for something bigger than 12! or so.

Of course, since I had some debugging to do, I wound up defining the trig functions using a much more brute force mentality:

float sin(float x) {
return x-(x*x*x)/6+(x*x*x*x*x)/120-(x*x*x*x*x*x*x)/5040+(x*x*x*x*x*x*x*x*x)/362880;
}
float cos(float x) {
return 1-(x*x)/2+(x*x*x*x)/24-(x*x*x*x*x*x)/720+(x*x*x*x*x*x*x*x)/40320;
}
Then I defined the other four using ratios... and the arctrig...

float arcsin(float x) {
return x + x*x*x/6 + 3*x*x*x*x*x/8 + 135*x*x*x*x*x*x*x/48 + 1215*x*x*x*x*x*x*x*x*x/384;
}

float arctan(float x) {
if(-1 < x && x < 1)
return x-x*x*x/3+x*x*x*x*x/5-x*x*x*x*x*x*x/7+x*x*x*x*x*x*x*x*x/9;
else if(x >= 1)
return pi/2-1/x+1/(3*x*x*x)-1/(5*x*x*x*x*x)+1/(7*x*x*x*x*x*x*x)-1/(9*x*x*x*x*x*x*x*x*x);
else
return -pi/2-1/x+1/(3*x*x*x)-1/(5*x*x*x*x*x)+1/(7*x*x*x*x*x*x*x)-1/(9*x*x*x*x*x*x*x*x*x);
}

And the remaining ones I defined using triangle identities.

Around the term x*x*x*x*x*x*x*x*x/362880, I start getting an error message like

Hence I just give up the accuracy and only get accurate to the 1.6^8/40320 or whichever term I gave up at. And I still don't trust that this code will, you know, actually work. (I also wound up defining
float pi = 3.141592653589793238462548838279; )
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Programming Vex w/ MPLab dababyjebus FIRST Tech Challenge 27 25-04-2008 09:11
Programming - Getting Started Mark McLeod Programming 80 16-04-2008 23:37
Functions of '?', ':', and '&' in the C programming language DanDon Programming 8 05-05-2005 09:25
Updated: Serial Port Driver Code Kevin Watson Programming 4 05-02-2005 18:39
Robot Programming Education phrontist Programming 11 03-05-2004 07:32


All times are GMT -5. The time now is 09:59.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi