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Unread 29-03-2006, 18:48
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Al Skierkiewicz Al Skierkiewicz is offline
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Competition Port

I hate to bring up this thread again, but teams need to make and bring with them to all competitions a competition port dongle to enable/disable the robot at power up in the pits. It is simple to wire up and use. The documentation is on the IFI website at http://www.ifirobotics.com/docs/comp...guide-reva.pdf
It will save someone on your team and inspectors in general, from getting run over when a team member bumps the joysticks when tethered in the pit. No excuses, the parts are available at any Radio Shack.
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Unread 29-03-2006, 21:41
pathew100 pathew100 is offline
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Re: Competition Port

If you read the docs that Al suggested you'll note that it also includes information on how to set the robot into autonomous mode. I suggest a momentary switch for the auto mode. That way you have to press and hold the button down for auto mode to run. If anything goes wrong (and it usually does with software ) then you let go of the button and the robot stops.
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Unread 30-03-2006, 00:36
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Re: Competition Port

An alternative solution to solve the problem, build your OI with a kill switch programmed to disable all motor/pneumatic activity (our team has made it standard the past 3 years). Just another suggestion for team who do not want to build a switch to attach and remove.
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Unread 30-03-2006, 07:20
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GeorgeTheEng GeorgeTheEng is offline
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Re: Competition Port

Quote:
Originally Posted by pathew100
If you read the docs that Al suggested you'll note that it also includes information on how to set the robot into autonomous mode. I suggest a momentary switch for the auto mode. That way you have to press and hold the button down for auto mode to run. If anything goes wrong (and it usually does with software ) then you let go of the button and the robot stops.
I wholehearted agree with the momentary switch idea. It's also referred to as a "dead-man's switch". We did this after one of our programmers was using a past autonomous switch with a toggle and accidently ran over his own foot. (Yes, it was me... and Yes, the robot was heavy...)
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Unread 30-03-2006, 14:05
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Re: Competition Port

Quote:
Originally Posted by Donut
An alternative solution to solve the problem, build your OI with a kill switch programmed to disable all motor/pneumatic activity (our team has made it standard the past 3 years). Just another suggestion for team who do not want to build a switch to attach and remove.

Usually I'm using the kill switch because I've screwed up something in the code badly enough that the robot is dangerous, I wouldn't trust any input from the OI at that point, because the code can still override the motors at some later point, and I've seen it do it, for example

Mark McLeod: Is the robot killed?
Me: Nah, but there's no more steps, it won't move.
Mark McLeod: You're still hobbling around from the last time you said that, use the dongle.


Plus there's no easy way to enable autonomous "properly" with that, I don't like hacking around internals that don't need hacking.
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Unread 31-03-2006, 00:48
Donut Donut is offline
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Re: Competition Port

Quote:
Originally Posted by Matt Krass
Usually I'm using the kill switch because I've screwed up something in the code badly enough that the robot is dangerous, I wouldn't trust any input from the OI at that point, because the code can still override the motors at some later point, and I've seen it do it, for example

Mark McLeod: Is the robot killed?
Me: Nah, but there's no more steps, it won't move.
Mark McLeod: You're still hobbling around from the last time you said that, use the dongle.


Plus there's no easy way to enable autonomous "properly" with that, I don't like hacking around internals that don't need hacking.
That's a good point. We've always had the kill switch on the OI, and then the autonomous enable switch has been a seperate dongle that we can pull out if autonomous goes wrong. I don't want to have to deal with a 3 position dongle.
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