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View Poll Results: Auto Strategy
Scoring that Keeper Baby! (Camera) 55 61.11%
We've Got Another Idea... (Other means of keeper scoring) 9 10.00%
Intelligent Defiance (Deterring scorers with use of camera) 3 3.33%
Hopeful Defiance (Dead Reckoning Defense) 11 12.22%
Conciencious Objector (Auto isn't worth harming our robot) 0 0%
Setting Up For Later 4 4.44%
Drive Around In Circles 1 1.11%
Hang'n Out (Too cool for autonomous) 6 6.67%
We'll Be Using The Code That Came Pre-Loaded... 1 1.11%
Voters: 90. You may not vote on this poll

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Unread 02-02-2007, 22:21
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Autonomous Strategy?

Now that teams have mostly hashed out their strategy for this year, what do you expect to be doing during auto mode?
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Unread 02-02-2007, 22:31
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Re: Autonomous Strategy?

The placement of keepers this year is going to be key because these are the only game pieces that can not be spoiled. This is still going to be a critical part of the game because once placed a Keeper is scored no matter what.
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Unread 02-02-2007, 22:58
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Re: Autonomous Strategy?

The more I do the math, the less autonomous mode seems to matter.

I made a scoring program that computer spoiler value (http://www.chiefdelphi.com/media/papers/1918) and if you play with it for awhile, you'll see that only VERY rarely does a single location have a significantly higher scoring value than any other on the rack. Usually, there are 3-4 other locations that result in the same spoiled point value...you'd just go for one of those instead.
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Unread 03-02-2007, 02:45
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Re: Autonomous Strategy?

The programmers of course are going to do what they can to score that keeper. I am content, however, with setting the robot up to receive a ringer and score it instead once humans take over.
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Unread 03-02-2007, 03:07
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Re: Autonomous Strategy?

I find it funny that soooooooooo many teams think auto is easy this year. Any robot that is fast can easily get in the way of someone trying to cap in auto.
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Unread 03-02-2007, 07:45
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Re: Autonomous Strategy?

Quote:
Originally Posted by Abwehr View Post
The more I do the math, the less autonomous mode seems to matter.

I made a scoring program that computer spoiler value (http://www.chiefdelphi.com/media/papers/1918) and if you play with it for awhile, you'll see that only VERY rarely does a single location have a significantly higher scoring value than any other on the rack. Usually, there are 3-4 other locations that result in the same spoiled point value...you'd just go for one of those instead.
Good program. I tend to agree with you on the importance of a keeper.

But if your robot can do 5-10 rings and your auto mode can add one more to that, that increases your chances for a better ring score 10-20%. That may make the difference on many games, if all other things are equal.

We plan to do auto mode and well. Last year we usually got half the points in auto mode, this year nothing like that.

But there will also be a pride in doing it well and having the robot score during that time instead of sitting there.

What will be our secret to scoring in auto mode? Hardware guys delivering a robot at end of week 5 and giving us a week to prefect it!!!!!
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Unread 03-02-2007, 11:27
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Re: Autonomous Strategy?

I think you'd be lucky to get one on in autonomous. Afterall, it's only 15 seconds and it is going to be hard especially if they are moving the rack 3 feet around each time.
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Unread 03-02-2007, 11:35
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Re: Autonomous Strategy?

My strat for Auto mode?

Drive to the other side of the field (in high gear), turn right (or left) and zip back and forth to hopefully deter scorers.

After auto mode is over, the robot is already on the right side of the field to pick up tubes.
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Unread 03-02-2007, 11:58
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Re: Autonomous Strategy?

Quote:
Originally Posted by RedHeadRobotics View Post
I think you'd be lucky to get one on in autonomous. Afterall, it's only 15 seconds and it is going to be hard especially if they are moving the rack 3 feet around each time.
Three feet? Is that what the rules say? On the drawings it has 6 inches of chain for movement. so I thought it was +- six inches.
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Unread 04-02-2007, 15:04
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Re: Autonomous Strategy?

Quote:
Originally Posted by Doug Leppard View Post
Three feet? Is that what the rules say? On the drawings it has 6 inches of chain for movement. so I thought it was +- six inches.
<G07> Center RACK position - After all six ROBOTS are in their starting positions and the DRIVERS, COACHES and HUMAN PLAYERS are in the ALLIANCE ZONE, the RACK will be moved (translated and/or rotated) to an arbitrary position so that the center of the RACK is within a 3 foot radius of the playing field center but the exact location and orientation of the RACK is unpredictable. After this point in time no ROBOT may be moved or repositioned until the match starts.

So, yeah, that camera is kind of important.
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Unread 04-02-2007, 15:12
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Re: Autonomous Strategy?

Quote:
Originally Posted by Gerry Salinas View Post
<G07> Center RACK position - After all six ROBOTS are in their starting positions and the DRIVERS, COACHES and HUMAN PLAYERS are in the ALLIANCE ZONE, the RACK will be moved (translated and/or rotated) to an arbitrary position so that the center of the RACK is within a 3 foot radius of the playing field center but the exact location and orientation of the RACK is unpredictable. After this point in time no ROBOT may be moved or repositioned until the match starts.
Nice try--I'll just look in Section 6.2.2: The Rack.
Quote:
Originally Posted by 6.2.2
To constrain the motion of the RACK, the structure is connected by a set of loose chains to a small platform located at the center of the field. The platform is firmly attached to the floor of the Playing Field. The slack in the chains connecting the structure to the
platform permit the RACK to translate approximately one foot in
any direction, and freely rotate around the platform.
It's a 1 foot radius, 2 foot diameter.
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Unread 04-02-2007, 15:20
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Re: Autonomous Strategy?

I would acually like to bring up another point. Some teams might have one or more programmers who can easily change their autonomous modes. For example. Team 245 (us) is planning to have 4 autonomous modes.

1. Score a keeper
2. Block another robot from scoring a keeper
3. Drop the keeper and set ourselves up to begin scoring ringers
4. Go to the opposing team's home zone and knock over all of their keepers

I would like to bring everyone's attention to auto mode no. 4. Many teams are going to be planning their strategy around the fact that the ringers are going to be upright. If we knock them down they can't pick up the ringers that are on the field and have to resort to the ringers fed through the chute.
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Unread 04-02-2007, 15:22
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Re: Autonomous Strategy?

Quote:
Originally Posted by MattLi View Post
4. Go to the opposing team's home zone and knock over all of their keepers

I would like to bring everyone's attention to auto mode no. 4. Many teams are going to be planning their strategy around the fact that the ringers are going to be upright. If we knock them down they can't pick up the ringers that are on the field and have to resort to the ringers fed through the chute.
I think that this will be a lot less successful than you think.
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Unread 04-02-2007, 18:56
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Re: Autonomous Strategy?

Quote:
Originally Posted by MattLi View Post
I would acually like to bring up another point. Some teams might have one or more programmers who can easily change their autonomous modes.
This is our plan as well we are going to have an autonomous mode depending on the auto modes of our team, this way we don't get in the way of any other robot that can score (unless of course we want to be in the way )
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Unread 06-02-2007, 10:21
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Re: Autonomous Strategy?

Quote:
Originally Posted by MattLi View Post
4. Go to the opposing team's home zone and knock over all of their keepers

I would like to bring everyone's attention to auto mode no. 4. Many teams are going to be planning their strategy around the fact that the ringers are going to be upright. If we knock them down they can't pick up the ringers that are on the field and have to resort to the ringers fed through the chute.
assuming you mean their ringers....beacuse that is what is up against the opposite alliances' home zone, you would be knocking down your own ringers and not theirs.
not all teams are designing their robot so that the tubes have to be upright in order to be lifted.
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