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Unread 27-02-2007, 18:42
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Team Update 15 - Very important

Team update 15 was just released with very important information about the radios and spare parts, examples of yellow card offenses, along with the usual minor rule clarifications.

http://www2.usfirst.org/2007comp/Upd...pdate%2015.pdf

Last edited by Joe Ross : 27-02-2007 at 18:45.
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Unread 27-02-2007, 18:51
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Re: Team Update 15 - Very important

I'm glad for the clarification on the yellow card rule.

And FINALLY, they discussed SOMETHING about the radios. I vote this one of the best updates for 2007
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Unread 27-02-2007, 18:53
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Re: Team Update 15 - Very important

Agreed, very good update. For some back discussion about intentionally violating a rule for your advantage check this thread.
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Unread 27-02-2007, 19:03
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Re: Team Update 15 - Very important

On another note, IFI only has Master Code v14a on their site. Are they going to release v15 today/tomorrow or just give it to us at the event? Anyone know?
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Unread 27-02-2007, 20:20
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Re: Team Update 15 - Very important

I'm glad that IFI is trying to correct the problems with the new radio systems. It seems like they have a decent handle on some sort of a feasible solution. I also like the clarification on the yellow card rulings. I'm assuming that they mean that only a "repeat offender" will be penalized
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Unread 27-02-2007, 20:22
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Re: Team Update 15 - Very important

yellow cards probably depend on the severity of the offense. I imagine that a serious offense would garner a yellow card on the first time around.
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Unread 27-02-2007, 20:33
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Re: Team Update 15 - Very important

Would we be correct in thinking that given Update #15's recinding of the language in REV 7 (R48) regarding having to throw ringers over , etc., that it is once again ok to hand ringers over the top of glass to our robots in addition to using the shutes as long as neither player or robot breaks the plane?
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Unread 27-02-2007, 22:32
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Re: Team Update 15 - Very important

Quote:
Originally Posted by JB987 View Post
Would we be correct in thinking that given Update #15's recinding of the language in REV 7 (R48) regarding having to throw ringers over , etc., that it is once again ok to hand ringers over the top of glass to our robots in addition to using the shutes as long as neither player or robot breaks the plane?
This Update only mentions rule <G48> and is re-emphasizing the fact that the Human player cannot enter game pieces until the beginning of the tele-operated period.

Anyway, to answer your question, Rule <S03> is the key and it states that robots and human players cannot break the plane of the chute and the plane should extend over the player stations. So, yes handing ringers/spoilers over the wall should be an acceptable way to enter game pieces onto the field.

Last edited by Logan Byers : 27-02-2007 at 22:35.
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Unread 28-02-2007, 07:30
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Re: Team Update 15 - Very important

Quote:
Originally Posted by 461gopher View Post
This Update only mentions rule <G48> and is re-emphasizing the fact that the Human player cannot enter game pieces until the beginning of the tele-operated period.

Anyway, to answer your question, Rule <S03> is the key and it states that robots and human players cannot break the plane of the chute and the plane should extend over the player stations. So, yes handing ringers/spoilers over the wall should be an acceptable way to enter game pieces onto the field.

My concern with direct passing of game pieces over the alliance station wall is still having the heads of the drivers, human player and coaches within a few inches of a live robot whether or not a penalty for breaking the plane is given. I could easily see a defending robot pushing a well meaning robot trying to get a ringer from over the wall past the plane. I just do not want to see anyone get injured. That being said, whatever the FIRST decides or has decided is fine. The team I mentor could use passing over the wall to their advantage when placing ringers on the top row. Please read G08 below:

G08> Obtaining GAME PIECES - ROBOTS may obtain GAME PIECES via any of the following methods:
 Accepting a KEEPER prior to the start of the match as detailed in Rule <G04>
 Picking up RINGERS from the opposing ALLIANCE HOME ZONE that were placed there prior to the start of the match
 Grasping RINGERS or SPOILERS that have been placed in the CHUTE by the HUMAN PLAYER
 Picking up RINGERS or SPOILERS from the playing field surface
 Removing a SPOILER from a HANGING position on the RACK

I have not seen any updates to this rule stating that passing a game piece over the alliance station wall directly to a robot is an approved method to obtain a game piece. There is no "passing" method of any type listed in G08. There was a Q & A answer regarding R48 that said it was OK. Is it correct to assume that the Q & A answer would also apply to G08 even though it did not specifcally address it? Thank You.
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Unread 28-02-2007, 22:56
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Re: Team Update 15 - Very important

Check out Q and A from today regarding G48...clearly states it is ok to hand ringers over top of end wall to robots as long as plane is not broken...good news for many teams.
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Unread 27-02-2007, 23:25
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Re: Team Update 15 - Very important

Quote:
Originally Posted by Bharat Nain View Post
On another note, IFI only has Master Code v14a on their site. Are they going to release v15 today/tomorrow or just give it to us at the event? Anyone know?
V15 of the master code can be found at the bottom of this page:
http://www.ifirobotics.com/rc.shtml
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Unread 27-02-2007, 23:42
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Re: Team Update 15 - Very important

Cool, i'm glad they posted. Now to download to flash drive..
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Unread 27-02-2007, 23:55
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Re: Team Update 15 - Very important

Wow, this is big. But at least they went ahead and made it public, which helps every single FIRST team by saying that they do take team complaints seriously.

The fact that the higher cell phone frequencies forced a redesign of the radio was new to me. And considering that many times I see robotic team members using cell phone within 3 feet of the robot, well worth noting.
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Unread 28-02-2007, 00:04
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Re: Team Update 15 - Very important

This explains a lot...glad to know IFI got it fixed in the end.

As an aside, I wonder why they used two different datapaths on different antennas? Did the old radios do that, or did the two datapaths use the same antenna?
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Unread 01-03-2007, 00:01
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Re: Team Update 15 - Very important

Quote:
Originally Posted by Eldarion View Post
As an aside, I wonder why they used two different datapaths on different antennas? Did the old radios do that, or did the two datapaths use the same antenna?
Only the IFI engineers can say for sure, but if you have a transmitter
and a receiver close enough in frequency that the transmitter causes
the receiver interference problems, you can put them on different
antennas and position the antennas to minimize the coupling between
the transmitter and the receiver.

Given that there is an antenna out of sight in the radio modem case
it is very important that the modem be mounted well clear of any metal
structure on the robot. We mount our antenna on a piece of polycarbonate
a good distance away from metal structure on the robot and have not
had any problems with the radio, but we will be first in the line to upgrade
the radio firmware, and install V15 of the master code, at Portland.

Eugene
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