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Outside the box defense
while i was at BAE i noticed during one match a very interesting occurance, the blue alliance had gone into the red home zone to retrieve a ringer and in doing so had knocked all of the others to the ground, during the end game the pink ramp-bot [a very good one] tried to deploy their ramps, but the ramps landed partialy on ringers and were unable to be deployed fully. Even after moving around to dislodge one ringer the alliance was unable to get a robot off the ground in the remaining time. while this was done unintentionaly it presented an interesting sort of passive defensive strategy.
while watching matches i also came up with this idea: if your alliance has a strong rampbot [190 or the like] that can stand up to a beating, and a good scorer, would it be worth taking the 10 point penalty to deploy the ramps on the enemy side of one of the alleyways beside the rack?
i talked to the head ref at BAE and he told me that the penalty would only be 10 points provided the ramp-bot did not move around and tip over the opposing team's robots. so basicaly, you have one side of the rack blocked, leaving your robot to score freely on that side. if your other alliance partner can play some defense on the other alley it leaves the opposing team with about a fourth of the rack to score on.
any thoughts on this? do you think this would not be GP?
or has anyone seen any other outside the box thinking defensive strategys?
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The knack of flying is learning how to throw yourself at the ground and miss.
--Hitchhikers Guide to the Galaxy
2006 Archimedes Divisional Champions
2006 Championship Winner
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