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#1
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2007 Chesapeake Regional - Discussion
Discuss the Chesapeake regional here--anything you're finding there, comments about bots, etc.
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#2
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Re: 2007 Chesapeake Regional - Discussion
It has been an interesting day here, I have been very surprised by the number of teams that were no shows for the practice matches. Most matches were 1v1 or 1v2. A lot of teams still seemed to be assembling their robots. Inspections seemed to be behind, and teams seemed to be having problems getting approved.
Very few teams have a working auto mode, there have been a few teams 888 and 1629 who have placed a keeper in auto mode. Other then that I can't say I saw more then 10-15 working autos. I will be curious to see how things go tomorrow in terms of pairings, and who is working. As for our robot SPIKE seems to be happy, we swapped out our hook for a claw grabber, and that has wored great. I am curious to see what others think. |
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#3
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Re: 2007 Chesapeake Regional - Discussion
Quote:
Have you been able to pick up anything yet?How many people has everyone sent to build robots at regional? It sounds crazy, but it happens. Last edited by Sgraff_SRHS06 : 15-03-2007 at 22:31. |
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#4
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Re: 2007 Chesapeake Regional - Discussion
Well, the lights out and the early cut-off didn't help much but we managed to make it to every one of our matches even though inspection took almost an hour!
We made some mods before closing and I think we are ready to go for tomorrow. Just the usual tightening and tinkering. Looking forward to seeing all of out there... Team 2199 - The "Robo-Lions!" |
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#5
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Team 007 had a pretty easy day, compared to previous years. Despite missing our first practice match, we ended up getting inspected quickly and early, and we've been able to test everything our robot should be able to do. Autonomous works, our ramp works, and we can reach all three spiders with relative ease. The upcoming matches should be rather interesting.
The only real thing that I was a little set aback by was the need for a "Team Safety Log" as well as a compilation of Material Safety Data Sheets, and related safety items (like Baking Soda for leaking batteries). I honestly had never known about that until today when two of the, well, I guess you could call them "Safety Judges" came around and asked me about them. SURPRISE!!! So, that's what I'm doing right now. As well as getting together anything else I think we might need tomorrow that I can get from my house. Best of luck to all teams out there, and I'll see you tomorrow!!! |
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#6
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Re: 2007 Chesapeake Regional - Discussion
Chesapeake has always been one of those regionals where if you have a really good alliance, the points will pile on.
I think at least one alliance is going to get over 400 points. 512 is very unlikely, though. |
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#7
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Re: 2007 Chesapeake Regional - Discussion
ehm ehm.........
there is already a thread with the on going discussion regarding 2007 Chesapeake Regional http://www.chiefdelphi.com/forums/sh...ad.php?t=49350 Now lets not worry, but score like crazy FIRSTers! ![]() |
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#8
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Re: 2007 Chesapeake Regional - Discussion
This thread is for discussion of stuff at competition, namely robot commentaries, high scores, etc. The other thread is more for a general discussion.
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#9
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Re: 2007 Chesapeake Regional - Discussion
This is also funny: in 4 or 5 matches 175 or 1111 have either been paired with or against each other (3 times with, 1 time against.) Anyone notice this with other combinations?
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#10
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Re: 2007 Chesapeake Regional - Discussion
The scheduling has been absurd, we have been paired against our neighbors at least twice each. It seems down right silly to have this kind of pairing, it needs to be more random.
Today has been great for us! We got 264 in one match, if we had had more ringers we may have have broken the national average. There was a lot of problems with inspections, they finished at 1:30 today. A lot of teams were missing from matches throughout the day which was unfortunant. I am looking forward to tomorrow, it should be interesting. Curious to what others thought. |
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#11
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Re: 2007 Chesapeake Regional - Discussion
Out of 6 matches today, we played three with only two robots on our alliance. Not to mention a ringer on our flag mount, the one place we can get a ringer stuck on us that we can't get it off, unless we drop our ramps. This trend of missing matches is getting disturbing, it really hurts your alliance partners. Just a shout out to all teams: if you can move at all, make it to your match. Your alliance partners will thank you, even if you're not quick or high-scoring. It's a terrible psyche-out for your alliance when they're down a partner, and you can always try to play defense.
We have a detailed scouting database; when it's finished I'll post some of it. Our stats show a big discrepancy between scoring potential and standings. |
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#12
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Re: 2007 Chesapeake Regional - Discussion
Quote:
-dave |
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#13
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Re: 2007 Chesapeake Regional - Discussion
Okay, so for our stats...
The top ten teams by the standings: 293 - 19 ringers in 6 matches 836 - 17 ringers in 5 matches 75 - 18 ringers in 6 matches 1748 - 0 ringers in 6 matches 768 - 19 ringers in 6 matches 1418 - 19 ringers in 6 matches 1894 - 0 ringers in 6 matches 2234 - 0 ringers in 5 matches 1727 - 10 ringers in 5 matches 1218 - 8 ringers in 5 matches Averages: 836 - 3.4 293 - 3.2 768 - 3.2 1418 - 3.2 75 - 3 1727 - 2 1218 - 1.6 1748 - 0 1894 - 0 2234 - 0 Teams who have scored the most ringers: 1629 - 21 ringers in 6 matches 293 - 19 ringers in 6 matches 768 - 19 ringers in 6 matches 1418 - 19 ringers in 6 matches 75 - 18 ringers in 6 matches 175 - 18 ringers in 5 matches 836 - 17 ringers in 5 matches 341 - 13 ringers in 5 matches 614 - 10 ringers in 6 matches 1727 - 10 ringers in 5 matches The same list of teams with average ringers (to account for different numbers of matches)(standings in parenthasis): (21)175 - 3.6 (34)1629 - 3.5 (2)836 - 3.4 (1)293 - 3.2 (5)768 - 3.2 (6)1418 - 3.2 (3)75 - 3 (14)341 - 2.6 (9)1727 - 2 (17)614 - 1.7 *friendly note* We've noticed this weekend how often one match can mess up a team's average number of ringers. Defenders, tipping, and "unfortunate circumstances" should be remembered or at least noted when looking at statistics; a team can't control if another team's human player rings them with a tube in such a way that it can't be removed. Make of these stats what you will...we aren't trying to elevate or put down anyone by posting this, we're just a bit surprised that the number of ringers scored doesn't necessarily correlate to the standings. Some very high-ranked teams haven't scored a tube, which could easily be attributed to playing defense well and helping out your partners. Likewise, this game makes it exceptionally difficult for one good scoring robot to carry an entire alliance, hence some high-scoring teams who aren't ranked as highly. |
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#14
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Re: 2007 Chesapeake Regional - Discussion
Steph - thanks for this awesome list
Anyway I hesitate to tell you this, but team we've actually played six matches already. Out of curiosity, how many ringers and keepers has Meshach scored? Steve |
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#15
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Re: 2007 Chesapeake Regional - Discussion
Quote:
I forgot to add to the other match, good luck to everyone at Chesapeake tomorrow and stay dry/warm/safe on the trip to the acadamy tomorrow morning. |
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