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#1
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Quad Quandary Strategies
Who already knows what their robot's going to be and how they're going to use it thats willing to share?
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#2
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Re: Quad Quandary Stratigies
although i do not know what are team in going to to i have a strategy in mind. it would be for a robot to be able to pick up (maybe not fully) the two connected goals and carry those around while hording the smaller two into a side rail. then said robot would have control of all four goals making it darn near impossible to move.
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#3
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Re: Quad Quandary Stratigies
I'm not on a team, so I may have some of my facts wrong (as in, some rules misinterpreted).
If I were on a team, I would build a robot that just hordes up as many of the rings as possible, and then dumps them all at the end of the match (or can u just put the robot w/ the rings into that area at the end?). I guess there are various flaws to this, but It's just my 2 cents. |
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#4
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Re: Quad Quandary Stratigies
Having run through the video a few times, I believe a winning alliance will need two kinds of robots: one fast ringer capable of filling up the paired goals' posts as fast as possible, and a not-necessarily-as-fast enforcer capable of maintaining goal control. (An enforcer could be tasked with other things, such as descoring, but I'd mainly have it focus on keeping those goals safe.)
Of course, every team in FTC should be asking the magic question: "What would Simbotics do?" (Yes, this is a direct rip of Professor Grady's wisdom--but I don't think the comparison is unfounded.) |
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#5
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Re: Quad Quandary Strategies
Does anybody know if its legal to make a robot that does nothing but eat enemy rings? If so, that would be a good strategy to use if the metagame is centered around offensive robots.
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#6
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Re: Quad Quandary Strategies
Quote:
Quote:
Last edited by fredliu168 : 09-23-2007 at 05:06 PM. |
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#7
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Re: Quad Quandary Strategies
Quote:
Matter of fact, a strikingly similar strategy was seen on DaVinci in 2006 when 1148 employed a trap door on their robot to suck out an entire opposing auto feeder, removing that many scoring opportunities from the match for their opponents. With many robots shooting for just one source of balls, this was a devastating blow to a lot of teams. (I might add, for those relatively new to the party, that 1148 would win the whole show that year with Simbotics and Singapore SMART.) It's no longer 2006, but the point remains: smart play within the rules is never against Gracious Professionalism. Heck, maybe you'll even score a few of those rings for your opponents (and given the RP system, it may well be in your interest to do so). Last edited by Billfred : 09-23-2007 at 06:55 PM. |
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#8
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Re: Quad Quandary Stratigies
Quote:
too bad it didn't also come with cloaking ability...then you could simultaniously spy on Simbiotics and build your robot while watching it wirelessly on tv haha...just playing guys....we all know its envy in the end.anyone know if you can use the claw and arm from that yet for FTC? ...i know... i know...most parts are compatible with the current Vex parts..but are they legal? (i checked www.vexlabs.com and they didnt mention anything) that would solve the problem of picking up rings and placing them on the poles, and also the problem of grabbing the crossbar for the dualie goals. |
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#9
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Re: Quad Quandary Stratigies
Read rule <R5> and that will answer your question.
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#10
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Re: Quad Quandary Stratigies
Hey, so we can use mechanical vexplorer parts. Awsome.
Also, did anyone notice how low the cover for the goals are to the ground. If you wish to lift the goals from underneath, it would be hard to slip a device under. Last edited by fredliu168 : 09-24-2007 at 12:25 PM. Reason: meant to write mechanical (not non-mechnical) |
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#11
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Re: Quad Quandary Stratigies
I'm not so sure, this is a Game Design Committee question to post in the forums.
<R5> says: Robot construction is constrained to the following: ...use of Vexplorer microcontrollers, motors, servos, or other Vexplorer electrical/electronic components is NOT allowed. Only Vexplorer mechanical parts and fasteners are allowed. |
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#12
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Re: Quad Quandary Stratigies
Does any know if it's legal to lift the two connected goals off of the ground?... think of the traction.
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#13
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Re: Quad Quandary Stratigies
Legal, quite difficult though. The goals are probably many times heavier than your robot lolz.
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#14
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Re: Quad Quandary Stratigies
Forget not that if we tip over any of the goals (even accedentally) we may get disqualified from the match.
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#15
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Re: Quad Quandary Strategies
Sadly my team isn't doing FTC this year but still i was thinking about a design/stratagy in my many hours of spare time (pronouced when I lay awake at night lol). So how 'bout a robot that has an extendable arm with a simple claw on the end and that claw rotates up and down so it would have the ability to score any where. But this extendable arm could be used to pull the mobile goals toward you in autonomous mode. Think Rage(173?)'s 2007 robot.But, I think the Champion will be the team who replicates beatty's awsome 2002 robot and modifies it to grab all 3 of the goals ( 2 single and one half of the paired goal)
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