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Unread 06-01-2008, 02:26
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Re: What the heck is going on????

Quote:
Originally Posted by neutrino15 View Post
to not being over 6' in your opponent's home stretch, i say:
Lot's of discussion going on about this. In defense of the animator, the rules are probably in flux until the last minute before the manual is released, but the animation is completed earlier...GDC will likely resolve this in Update #1
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Unread 06-01-2008, 02:27
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Re: What the heck is going on????

its still confusing and frustrating..........
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Unread 06-01-2008, 02:14
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Re: What the heck is going on????

Quote:
Originally Posted by David Brinza View Post
Its a very "squishy" ball, with only 1" max penetration I think you'd be lucky to move it a few inches from its resting place, not to mention getting the ball's CG outside of the rail (at least hitting it from the bottom). It's prototype testing time (unless you prefer to "do the math").
Actually I found the ball to be quite "not squishy". It is very bouncy. I played with it in Manchester this morning and it took a fair amount of force to deflect the ball even 1". I apologize for not being able to quantify how much force, but it seemed to be quite a bit. With the ball held at 6' in the air and dropped, it bounced about 3 feet or so. I still think that you could "punch" it from the bottom and get it to pop out.
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Unread 06-01-2008, 05:02
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Re: What the heck is going on????

it works like this, no matter how many man hours they put into testing the rules and making them flawless Well, always find fault because
A were not the ones who wrote the rules, we see things they wouldn't
B ive spend 16 straight hours today picking apart these rules if every other first student did half of that.. our man hours who be theres ^9 or so, you just cant compete with the sheer number of man hours avalible to the general population
C We kids, there dumb adults. fill in the blanks (lol JK)
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Unread 06-01-2008, 06:06
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Re: What the heck is going on????

Quote:
Originally Posted by Matthew2c4u View Post
it works like this, no matter how many man hours they put into testing the rules and making them flawless Well, always find fault because
A were not the ones who wrote the rules, we see things they wouldn't
B ive spend 16 straight hours today picking apart these rules if every other first student did half of that.. our man hours who be theres ^9 or so, you just cant compete with the sheer number of man hours avalible to the general population
C We kids, there dumb adults. fill in the blanks (lol JK)
Except for "C", you're right - the review process is very important. Only so many possibilities can be anticipated by the GDC. They're a small (but very experienced) team and really must focus on the architecture and structure of the game. The FIRST teams are detail-oriented and actively participate in "fine-tuning" the rules before the competitions begin.

Think of it as beta testing with an active user community that really wants to improve the product as fast as possible. It's priceless and invaluable work that FIRST teams do each year.

This is not about making someone wrong, it's about getting it right for the competitions.
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Unread 06-01-2008, 01:35
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Re: What the heck is going on????

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Originally Posted by Kyle Love View Post
I believe that is the un-technical rule they want clarified.
In that case...The search function is in the orange bar at the top of the page. This has been brought up. (It does hang lower than that, apparently.)

And, it's part of the "Game Challenge".
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Unread 06-01-2008, 01:47
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Re: What the heck is going on????

I believe the bottom of the ball in the overpass is almost exactly 6' from the floor. (It's one of those "do the math" problems".)

If you more than graze the ball while passing under the overpass, you must be exceeding the 6' limit.
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Unread 06-01-2008, 01:37
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Re: What the heck is going on????

Quote:
Originally Posted by EricH View Post
Which rules do you say are faulty? We'll answer better if we know which rules.
From what I've read today, the rules most people agree need clarification are the interaction between <G22> and <G35> with respect to descoring, and also the definition of "command" in <R69>.

It's worth noting that rules like this show up almost every year. In 2007, it was the definition of "supported". 2005 was the definition of "touching". In some kickoff past, it was noted that while the GDC spent thousands of hours designing this game, now some of the brightest young minds in the world will spend hundreds of thousands of hours picking it apart. This is all a part of the process, and I fully expect that most of our questions will be resolved with the first team update.
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Unread 06-01-2008, 01:45
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Re: What the heck is going on????

so what do we do...figure it out or sit and watch it out?
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