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Unread 20-01-2008, 12:56
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LIFT VS. LAUNCH

Hello all in FIRST World. I have a question cause I am curious like a cat and I dance on the event horizon of the FIRST black hole. I have had a few conversations with fellow Mentors from some other teams as well I have read a whole bunch of posts of teams that are going with a lifting design. Is it that teams decided that there was no way to effeciently launch a tracker ball? Not being able to see a way to load a launcher? My team almost immediatly ruled out a lifter, determing quickly that it would have to be just too complex and heavy to be efficient. Also for those lifter people what motors are you using to extend you lifting mechanism? Please do not take this as if I am saying one is better then the other cause frankly what do I really know. I was just curious.
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Unread 20-01-2008, 13:59
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Re: LIFT VS. LAUNCH

Our team will be building a catapult. We've built up a mock up with wood. It gets 7.5 feet consistently. It should get a bit more with the metal we hope. We also considered a lift, but we wanted to keep our center of gravity low.
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Unread 20-01-2008, 14:03
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Re: LIFT VS. LAUNCH

Our team is going with a lifter this year. We basically ruled out shooting the ball because we thought it would be very complicated to design and then very hard to control where the ball goes, and finally we wouldn't be able to put the ball on the overpass at endgame effectively
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Unread 20-01-2008, 14:28
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Re: LIFT VS. LAUNCH

Quote:
Originally Posted by Torboticsmember View Post
Our team is going with a lifter this year. We basically ruled out shooting the ball because we thought it would be very complicated to design and then very hard to control where the ball goes, and finally we wouldn't be able to put the ball on the overpass at endgame effectively
I feel you with the whole endgame thing. That was discussed at length by my team however we concluded that the point differential 8 for a hurdle 12 for a place. Was just to small to change the whole design.
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Unread 20-01-2008, 15:11
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Re: LIFT VS. LAUNCH

Launching is cooler than lifting, and you can bet you are going to see some neat launch designs... as well as some noble attempts that just don't quite cut it. Mind you, you'll see that with lifters, hybrid code, and everything else, too.

We decided to go with an arm to do the lifting, in part because if you have a partner (or two) each capable of quickly placing the ball on the overpass and then quickly lifting the ball from the overpass then you never have to give up posession of the ball.

Consider:

Robot A is positioned on the far side of the finish line, ready to lift the ball from the overpass.

Robot B approaches the near side of the overpass, places the ball on the overpass.

Robot C is doing a lap with a ball in possession.

Robot A grabs the ball from the overpass (hurdle complete now) and proceeds to do a lap.

Robot B crosses the finish line (completing a lap), and turns around - ready to receive the ball after C places it on the overpass.

Repeat as needed.

It will take three co-ordinated lifters and some excellent driving, but it would be fun to see three good shooters go against three good lifters. I'll bet that ball possession would come out on top.... unless the shooters had some way of catching the ball after it went over the overpass and were able to do a similar technique to the lifters.

Jason
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Unread 20-01-2008, 15:21
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Re: LIFT VS. LAUNCH

Quote:
Originally Posted by dtengineering View Post
Robot A is positioned on the far side of the finish line, ready to lift the ball from the overpass.

Robot B approaches the near side of the overpass, places the ball on the overpass.

Robot C is doing a lap with a ball in possession.

Robot A grabs the ball from the overpass (hurdle complete now) and proceeds to do a lap.

Robot B crosses the finish line (completing a lap), and turns around - ready to receive the ball after C places it on the overpass.

Repeat as needed.
All without ever breaking the plane of the finish line going backward (clockwise)?
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Unread 20-01-2008, 15:25
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Re: LIFT VS. LAUNCH

[quote=dtengineering;682224]Launching is cooler than lifting, and you can bet you are going to see some neat launch designs... as well as some noble attempts that just don't quite cut it. Mind you, you'll see that with lifters, hybrid code, and everything else, too.

We decided to go with an arm to do the lifting, in part because if you have a partner (or two) each capable of quickly placing the ball on the overpass and then quickly lifting the ball from the overpass then you never have to give up posession of the ball.

Consider:

Robot A is positioned on the far side of the finish line, ready to lift the ball from the overpass.

Robot B approaches the near side of the overpass, places the ball on the overpass.

Robot C is doing a lap with a ball in possession.

Robot A grabs the ball from the overpass (hurdle complete now) and proceeds to do a lap.

Robot B crosses the finish line (completing a lap), and turns around - ready to receive the ball after C places it on the overpass.

Repeat as needed.

It will take three co-ordinated lifters and some excellent driving, but it would be fun to see three good shooters go against three good lifters. I'll bet that ball possession would come out on top.... unless the shooters had some way of catching the ball after it went over the overpass and were able to do a similar technique to the lifters.

Jason[/QUOTE

This was discussed at length with our team. I see your point but I think you are assuming to much. This only works if you have three good lifters. My team has always assumed that your alliance partners can achieve nothing to very little and then design around those assumptions.
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Unread 20-01-2008, 15:38
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Re: LIFT VS. LAUNCH

Quote:
Originally Posted by dtengineering View Post
Launching is cooler than lifting, and you can bet you are going to see some neat launch designs... as well as some noble attempts that just don't quite cut it. Mind you, you'll see that with lifters, hybrid code, and everything else, too.

We decided to go with an arm to do the lifting, in part because if you have a partner (or two) each capable of quickly placing the ball on the overpass and then quickly lifting the ball from the overpass then you never have to give up posession of the ball.

Consider:

Robot A is positioned on the far side of the finish line, ready to lift the ball from the overpass.

Robot B approaches the near side of the overpass, places the ball on the overpass.

Robot C is doing a lap with a ball in possession.

Robot A grabs the ball from the overpass (hurdle complete now) and proceeds to do a lap.

Robot B crosses the finish line (completing a lap), and turns around - ready to receive the ball after C places it on the overpass.

Repeat as needed.

It will take three co-ordinated lifters and some excellent driving, but it would be fun to see three good shooters go against three good lifters. I'll bet that ball possession would come out on top.... unless the shooters had some way of catching the ball after it went over the overpass and were able to do a similar technique to the lifters.

Jason
Robot A would not be able to pick the ball off the overpass without crossing the finish line clockwise for a 10 point penalty. The finish line is on the far side of the overpass, so unless the team can pick the ball up while only contacting about 5 inches or so of the ball, I dont see how it can be possible. Not a bad idea though.
Joey
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Unread 20-01-2008, 15:40
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Re: LIFT VS. LAUNCH

Quote:
Originally Posted by Laaba 80 View Post
Robot A would not be able to pick the ball off the overpass without crossing the finish line clockwise for a 10 point penalty. The finish line is on the far side of the overpass, so unless the team can pick the ball up while only contacting about 5 inches or so of the ball, I dont see how it can be possible. Not a bad idea though.
Joey
There is a way to do it such that no penalty is incurred. You have to have the right type of gripper, though.
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Unread 20-01-2008, 16:26
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Re: LIFT VS. LAUNCH

Quote:
Originally Posted by dtengineering View Post
Robot A grabs the ball from the overpass (hurdle complete now) and proceeds to do a lap.
Isn't there a rule about the ball touching the ground before it can touch another robot?
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Unread 20-01-2008, 16:29
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Re: LIFT VS. LAUNCH

Quote:
Originally Posted by JohnC View Post
Isn't there a rule about the ball touching the ground before it can touch another robot?
Or another robot:

Quote:
HURDLE: When a TRACKBALL CROSSES a FINISH LINE while passing above the OVERPASS
and then contacts either the floor or another ROBOT before re-contacting the originating ROBOT.
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Unread 20-01-2008, 16:37
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Re: LIFT VS. LAUNCH

Our design allows for us to "catch" the ball as it is hurdled across.
We would not try to catch a ball that is launched... but we can catch a ball that is rolled or moved across the overpass by our alliance partner.

During design you must think about this from the very beginning of the design and not try to add it as an afterthought.

3 robots in the scenario above is exactly what we are designing for.
This doesn't mean we can't hurdle and acquire the ball by ourselves.
But we are not only hoping to see it in Atlanta... we are designing for it.
We may not get to do it until then but we will be ready....

This could be fun...
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Unread 20-01-2008, 17:02
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Re: LIFT VS. LAUNCH

Quote:
Originally Posted by dtengineering View Post
.... unless the shooters had some way of catching the ball after it went over the overpass
We're going to try this, but the problem will be that this can be defended against pretty easily, just have a robot running back and forth across the place where the ball is going to land.
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Unread 20-01-2008, 23:28
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Re: LIFT VS. LAUNCH

our team is using a lifter/launcher on ours. and its turning out very promising so far almost done too
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Unread 21-01-2008, 03:34
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Re: LIFT VS. LAUNCH

Our team is making a lifter, we were thinking about launching the ball, but after some discussion with other schools we decided it might be considered dangerous. thoughts?
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