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#1
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Re: what type of robot will win the most?
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Placing really should only be done in the last few minutes, or someone might knock the ball down. it's protected the same as hurdling, i believe - after all, who is going to say we're trying to place or hurdle until we actually finish the maneuver? for us, the two look exactly the same. Placing will come into play in two ways - first, it'll be a great way to score an extra 4 points at the end when your team might need it - although i expect the necessity of this will be limited. Second, it'll be a great way to score and extra 12 points at the very end when you don't have time to race halfway around the track to try to hurdle on your side. These situations will be much more frequent than the first, i think, mostly due to the fact that it's a lot of points where otherwise you'd get none at all. Both ways, however, are very situation-dependent, and as such shouldn't be something a team counts on every game to score them points. for the winning alliance, it'll be a combination of all types of robots, i think. You'll have one that races around the track very quickly, and thats all it does. The other two will be a trade off against hurdling speed and ball control speed. I have no doubt that there will be teams that will be great at both of these. But many more teams will be great at one, and only ok at the other, and an alliance with two of these teams will be much better balanced than an alliance with an all-star bot and two mediocre bots. And as always, there will be teams where everything doesn't come together like you would hope. |
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#2
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Re: what type of robot will win the most?
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#3
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Re: what type of robot will win the most?
one that is fast, low center of gravity but can still control the ball enough to hurdle. and i don't think that the reracking points will count that much because u can always nock their ball back off of the overpass the other direction so they don't get the hurdling points.![]() |
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#4
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Re: what type of robot will win the most?
shooters are going to be way more efficent than an arm bot... reasons... we can it from hurdle from basically anywhere in our home zone, and we dont need to stop moving to hurdle we can just keep going full speed at all time!
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#5
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Re: what type of robot will win the most?
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The best catapult bots will have drivers who know how to use their robot coming in at any speed at any angle. The others will be launching their ball short of or into the overpass, and maybe even out of the playing field, when opposing robots begin to take up space in the home stretch. |
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#6
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Re: what type of robot will win the most?
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maybe a hint... loop-holes rule |
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#7
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Re: what type of robot will win the most?
Loop-hole? Let's hope that either: A) Your loophole is legitimate, or B) You're prepared to change your strategy/design on the fly in case it isn't legal.
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#8
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Re: what type of robot will win the most?
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I've been set from the beginning that an alliance with at least one non-hurdler will win, because the rules have not changed to allow 3 trackballs on the field. My opinion is unchanged until I see proof at a Regional that the non-hurdling bot is worthless. |
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#9
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Re: what type of robot will win the most?
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Quote:
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#10
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Re: what type of robot will win the most?
I have thought from the very beginning that speedy robots will make that small difference and help their alliances win.
I still think that way.Since there are 2 balls and 3 robots one will have to do the laps and that is crucial. It will be even more efficient during the hybrid mode. If you can make many laps and fast you will score enough points to win the game even before it starts. |
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#11
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Re: what type of robot will win the most?
Scoring efficiently in this game is entirely dependent upon ball control. Teams will want to be in possession of the balls for as much of the match as possible so as to maximize opportunities to score. Teams that lose control of the ball for long periods of time will not do as well as those with methodical, repeatable scoring mechanisms.
Catapults hurdle faster than many arms might, but they impart a lot more energy unto the ball, making it considerably more time consuming and challenging to grab it again soon after. Arms and lifts, on the other hand, ought to balance potentially longer hurdle times with better efficiency in repossessing the balls. There is one catapult I've seen so far that effectively mitigates the problems with grabbing the ball -- 118. How and why I think that's true is left as an exercise to the reader. ![]() Teams that cannot hurdle will only be effective if they can possess the trackball -- not herd it -- and release it from their grasp in short, controlled bursts as it crosses the finish line. Anyone that's kicking the ball down the field and chasing after it is wasting precious time. Also, I largely think that running laps is a waste of time. One robot on each alliance ought to be running defense. Reducing the efficacy of a hurdler is much easier and much more effective than running a lap, both in terms of time required and its effect on the final score. |
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#12
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Re: what type of robot will win the most?
I've been seeing a lot of 118-style grabber-catapults on CD...theirs is the most effective design I've seen so far, I think
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#13
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Re: what type of robot will win the most?
I think he was probably refering to <G42>
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The only question is the last part of the last sentence "otherwise engaged in normal game play". Since pushing has been a part of normal game play in the past, does that mean it is allowed this year. It really comes down to a matter of interpretation, and I haven't really seen a clarification in the Q/A |
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#14
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Re: what type of robot will win the most?
Hey if u built a robot and it is shipped out at the date then you are a winner already...at competition if you win and go to atlanta that is a great add on bonus
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#15
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Re: what type of robot will win the most?
shooters will hands down be more efficient than using an arm....however, that wont be the issue. The issue will be grabbing control of the ball and putting yourself in a position to score. BUT, arms will no doubt be able to place and knock over balls from the overpass.
I think what makes the difference is during the hybrid/auto mode. If a team can take a 20+ point lead prior to tele op period, it will be hard to overcome. I dont think running around a track can overcome any hurdler one on one. ![]() |
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