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#1
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code storage
I'm just wondering how teams store their code?
is it on an ftp site or on a computer or something else Last edited by !aaaaa! : 22-02-2008 at 17:06. |
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#2
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Re: code storage
we have learned, by experience, to have multiple copies of the code on several people. We usually store it in thumb drives. I have a copy, the Captain, Programmer and one Mentor has a copy as well. It's over kill, i know, but I'd rather waste time making copies than trying to rewrite code when its been lost.
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#3
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Re: code storage
What is an ftp? And how do you store something on it?
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#4
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Re: code storage
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on the computer. an FTP site requires an Internet connection which cannot be guaranteed at a regional. |
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#5
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ftp it stand for file transfer protocol
for example ftp://ftp.FreeBSD.org/pub/FreeBSD/ |
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#6
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Re: code storage
you can store it on an ftp so you can have others on your team access it at other times
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#7
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Re: code storage
we store it in a ftp and a flash drive for competition because we dont have internet.
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#8
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Re: code storage
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#9
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Re: code storage
A git repository!!
Really, any revision control should be used. It's like.. automated backups. Git doesn't have to be central based, so you don't need to push up your commits to a central server whenever you're done working, but it's always good to keep source in multiple places. =) |
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#10
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Re: code storage
I have a "code" folder. I duplicate the project folder at the end of the day. That way I have lots of snapshots with very little confusion. Version management has never worked for me, I'm more of a cowboy programmer type - for better or for worse.
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#11
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Re: code storage
We keep our code:
A. in multiple Flash Drives (multiple people) B. In one or more laptops C. In a closed, moderated GoogleGroup (accessible only by 1675 Control Systems members). The filter at the schools block out GoogleGroups so we post the code developed every night in the GooglegGroup for members/mentors to download. |
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#12
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Re: code storage
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#13
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Re: code storage
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#14
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Re: code storage
I too am all for the SVN repositories... however, this year I didn't bother, since it wasn't my machine most of the code got done on.
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