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#16
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Re: Too much traction
Quote:
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#17
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Re: Too much traction
I can't tell how you have the wheels aligned on the shaft from the picture but...
http://andymark.biz/am-0104.html The AndyMark Coolie Dualie Wheels have the same diameter center hole and hole pattern as the IFI Tractions (if I remember correctly) and would probably be the easiest to switch to at a regional (if you do decide you want to switch the wheels out). |
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#18
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Re: Too much traction
[quote=InfernoX14;705454]Too bad surface area doesn't affect traction
[quote] No offense meant here but if surface area doesn't affect traction then: Why do drag racers use really wide tires? |
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#19
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Re: Too much traction
Alright, cause I looked in the rule book, and it's not very clear about the first week regionals.
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#20
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Re: Too much traction
[quote=Brian C;705462][quote=InfernoX14;705454]Too bad surface area doesn't affect traction
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#21
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Re: Too much traction
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As for the turning issue, take a dremel to the roughtop tread and remove strips of tread to reduce the traction of the wheel. Should take about 5 minutes total. Last edited by CraigHickman : 23-02-2008 at 00:49. |
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#22
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Re: Too much traction
Thank you very much everyone, I was just talkign to a mentor and we now have a few things we will try:
1) Move the center wheels to change the wheelbase 2) Use a 1” wide wheel for 2 of the wheels which will reduce the friction (less wheel tread on the carpet) 3) Raise or lower the casters. 4) Install larger casters 5) Replace a wheel set for a pair of omni wheels 6) Change the wheel tread to lower friction type 7) Change the gear ratio of the drive 8) Install larger wheels on the left side of the robot (old dirt track stock car trick) Number 8 is my personal fav cause it keeps in the spirit of the bases of this years game |
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#23
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Re: Too much traction
There are many different ways to help your turning problem, including adding the omni's, changing your wheelbase a bit, or just reducing the traction on two of your wheels. We (Team 378) will be at the Finger Lakes Regional and would be glad to add our help if you want/need it.
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#24
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Re: Too much traction
Are you using cims to drive your robot? If so how many?
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#25
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Re: Too much traction
Quote:
4 CIM motors 2 in each TB gearbox |
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#26
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Re: Too much traction
how many feet per sec is your robot going??? aka what is it geared to.
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#27
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Re: Too much traction
idk the gears but i do know it goes from 12 to 13fps and we could ramp it up to go faster then that
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#28
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Re: Too much traction
Be careful. You can quickly go from too much traction to too little.
Instead of grinding off the roughtop, add wide zip ties sideways around the wheels through the holes in the rims. If that's not enough - add omni's in the front. We made the mistake of adding omnis in the rear. It was a nightmare to control. When we hit the gas, the weight transfer to the back wheels would reduce the friction on the front ones, and it made hard acceleration a bear to control. |
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#29
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Re: Too much traction
Last year we had 6 IFI traction wheels, all powered. With 42 teeth sprockets on the wheels and a 25? tooth output sprocket, we outpushed everyone. But, like you, we couldn't turn. So we flipped the front traction strips over and re-riveted them so the wedgetop was facing the aluminum wheel itself. It worked like a charm. We still outpushed everyone and, more importantly, we were able to turn.
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#30
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Re: Too much traction
Yu could also check FIRST if you need anything to be approved by the rules. [off_topic]
Also I can't seem to get to FIRST are "remodeling" their site? [/off_topic] |
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