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Unread 17-04-2008, 12:24
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2009 here we come!

man, this year was a blast. We would like to thank team 114 and 68 for the great time we had at the waterloo regional, again next time?

so, who else has a blown mind now due to the new controller?
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Unread 17-04-2008, 13:17
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Re: 2009 here we come!

Yeah the new controller is pretty cool, but keep in mind that the 2008 season is far from over. Championships are currently going on and IRI is in about 3 months, so in my mind, 2009 is taking a back seat to 2008.
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Unread 19-04-2008, 23:36
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Re: 2009 here we come!

Now that this years championships are done, we need to redefine our priorities. So the question we all should be asking is; when's kickoff?
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Unread 20-04-2008, 00:08
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Re: 2009 here we come!

Quote:
Originally Posted by Katie_UPS View Post
Now that this years championships are done, we need to redefine our priorities. So the question we all should be asking is; when's kickoff?
Sorry, But im going to have to disagree with that.
Kickoff isnt for months, so that shouldnt be your priority at all.
personally, I think priorities are as follows, in no actual order of significance

1)recruit more members for the team next year
2)train people and work on various off season projects to promote learning and make ourselves better for next year
3)(and most importantly) what can our team do to promote Gracious Professionalism in our school, our community, and our world? what can we do to give engineering, science, and robotics more light in our area? how can we help those in need through our programs? and how can we spark a larger interest in our field in our school, community, and world?

Personally, I couldnt care for kick off next year. I couldnt care for off season projects that we're going to in a month or two months or whatever. I care most about now that we have a life again, what can we do to promote FIRST and its ideals, while helping others?
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Unread 20-04-2008, 00:16
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Re: 2009 here we come!

Life? What's a life? I mean, outside of FIRST, that is. But yes, I agree that our first priorities right now are Outreach, sponsors, recruitment and training. Doesn't mean I don't also excitedly await Cal Games and 2009 Kickoff, especially with the new control system!
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Unread 20-04-2008, 01:47
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Re: 2009 here we come!

I'm already plotting for a game to suggest. Bwahahahahaha!

And working on one or two other FIRST-related things.
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Unread 20-04-2008, 02:36
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Re: 2009 here we come!

I think we should have an ice game. Since water game has already been beaten to death, ice-skating robots that push off the wall, arena features and other robots to move around would be really cool. An ice rink could be more practical and doesn't require water-proof electronics. The only problem I can see is the referees slipping on the ice, but that can be solved by practice... Also, since we've already had over-the-top-big game pieces that crash into things, the robot could need to handle really small, delicate game pieces! Breaking/denting a game piece cuts the points scored for that piece in half. Bumpers would be optional, and wedges would be allowed. HOWEVER, we would also need to climb up ramps to carefully place ice hockey pucks made of soft, bendable plastic on shelves hanging from the center of the arena accessible from both sides. Extra points for shooting a puck through these shelves and knocking off opponents' pucks, and a mad dash at the end of the game as more extra points are scored for being in the home zone! I think I liked 2006 a bit too much. And perhaps went a little into Overdrive with my game hopes.
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'09
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Unread 20-04-2008, 08:46
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Re: 2009 here we come!

I really want to obtain one of those new controllers too!!! So that we can test it so that we know what were doing by the build season. We're crazy about it at Fondy Fire...

Ice type game...I think it would be fun, but skates are usually sharped, right? And do they have ice rinks in Brazil, Israel, or Mexico, or even better yet NEW ZEALAND?!?!? hehe ... Your going to have to think of a game that of which it is possible for everyone to join.
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Unread 20-05-2008, 09:52
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Re: 2009 here we come!

well, getinmg one is not a good idea cus they might change it a bit and taht would be a waste of the precious coinz
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now who has more balls?

I would propably cut my self trying to screw a nut on our bot, but hey, without money we wouldn't have that nut to begin with "Support devision of 2013 motto"

2013, living after the end (2012 :@)

2007 Rookie inspiration award Greater Toronto Regional
2008 Imagery award Waterloo Regional
2008 Imagery award Greater Tortonto Regional
2008 Finalists Waterloo Regional

no we can't give you gnome hats, not they are not dunche caps, NO you can't wear my beard....
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Unread 20-05-2008, 10:02
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Re: 2009 here we come!

I have already started designing a couple of new things for next year. I cant wait to get my hands on the new control system it is going to be great. i am just wondering how to fit all that stuff on the bottom of the chase. That is going to be a big challenge this year for us. Any ways cant wait for off season MONTY Madness is in 10 days.

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Unread 26-05-2008, 22:59
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Re: 2009 here we come!

Has anyone seen the rollerball? I just saw it this weekend. Just imagine, robots running around the field, getting chased by other robots who are trying to break them, and having 2 motorcycles and a small steel ball as a game piece.......O wait, that probably wouldnt be very safe. I do think a field shaped like their field would be cool though. For those of you who havent seen it, its kind of like a skate bowl in the shape of a figure 8 with an overpass from the top to the bottom of the 8. I am waiting to have a game that is played on something other than just flat carpet. I think it will be pretty cool when it changes.
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Unread 05-08-2008, 12:56
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Re: 2009 here we come!

Quote:
Originally Posted by Blue_Mist View Post
I think we should have an ice game. Since water game has already been beaten to death, ice-skating robots that push off the wall, arena features and other robots to move around would be really cool. An ice rink could be more practical and doesn't require water-proof electronics. The only problem I can see is the referees slipping on the ice, but that can be solved by practice... Also, since we've already had over-the-top-big game pieces that crash into things, the robot could need to handle really small, delicate game pieces! Breaking/denting a game piece cuts the points scored for that piece in half. Bumpers would be optional, and wedges would be allowed. HOWEVER, we would also need to climb up ramps to carefully place ice hockey pucks made of soft, bendable plastic on shelves hanging from the center of the arena accessible from both sides. Extra points for shooting a puck through these shelves and knocking off opponents' pucks, and a mad dash at the end of the game as more extra points are scored for being in the home zone! I think I liked 2006 a bit too much. And perhaps went a little into Overdrive with my game hopes.

SIMULATE an ice game:
(0) Carpeted arena stays. . . no falling refs ! !
(1) No drivetrain
(2) Use omni wheels or casters
(3) Push off the walls (or other bots) with arms or pistons
(4) The rest is up to the community. . . .
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Unread 17-06-2008, 16:41
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Re: 2009 here we come!

I think it would be cool to have a game where you would have to make a walking robot. Of course a biped would be kind of hard, but if you look at some quad/hex-apods out there, the legs rotate up and over (instead of lifting up and setting back down again) in a sequence similar to how 4-legged animals walk.

Like if there were big, immovable blocks/giant speed bumps on the playing field placed a half a foot away. Similar to the big blocks of concrete that (I think the British) put in fields to stop tanks in WWII. You couldn't drive a robot on wheels through them, so you'd have to make a robot that goes over them. It would be an interesting challenge.
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Unread 17-06-2008, 17:07
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Re: 2009 here we come!

Quote:
Originally Posted by RoboMaster View Post
I think it would be cool to have a game where you would have to make a walking robot. Of course a biped would be kind of hard, but if you look at some quad/hex-apods out there, the legs rotate up and over (instead of lifting up and setting back down again) in a sequence similar to how 4-legged animals walk.

Like if there were big, immovable blocks/giant speed bumps on the playing field placed a half a foot away. Similar to the big blocks of concrete that (I think the British) put in fields to stop tanks in WWII. You couldn't drive a robot on wheels through them, so you'd have to make a robot that goes over them. It would be an interesting challenge.
I've suggested it before and I'll suggest it again. FIRST ought to offer a weight bonus for walkers - as in combat robotics.

It would definitely help spur drive-train creativity
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Unread 28-06-2008, 23:34
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Re: 2009 here we come!

Quote:
Originally Posted by RoboMaster View Post
I think it would be cool to have a game where you would have to make a walking robot. Of course a biped would be kind of hard, but if you look at some quad/hex-apods out there, the legs rotate up and over (instead of lifting up and setting back down again) in a sequence similar to how 4-legged animals walk.

Like if there were big, immovable blocks/giant speed bumps on the playing field placed a half a foot away. Similar to the big blocks of concrete that (I think the British) put in fields to stop tanks in WWII. You couldn't drive a robot on wheels through them, so you'd have to make a robot that goes over them. It would be an interesting challenge.
so what your saying essentially is we take the wheels form a iBot and use it to make a robot walk
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