Quote:
Originally Posted by martin417
In your scenario, three no shows on one alliance would be a 0-0 tie, since neither team can score.
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The Payload Specialists could still shoot moonrocks and score.
Quote:
Originally Posted by Killraine
I assume if your robot is no-show, than your team shouldn't be able to throw balls? Does anyone have a rule on this? I would like to see this clarified.
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Players may still come to the field without a robot, and the Payload Specialist could shoot.
Quote:
Originally Posted by Alexa Stott
Also something interesting to consider--If your team does not send a robot out for the match, but the alliance you were supposed to be on either doubles or triples the opposing alliances score, does your team still lose its game pieces the next match?
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Depends. If you sent players out, then you would get a score, and if your alliance's score is 2x or 3x the other alliance, you would lose a Cell in your next game. If your team is a complete no-show, then you earn zero points for that game, so you won't lose a Cell in your next match.
Quote:
Originally Posted by GregW11
Don't forget, the trailer is large enough that even without a robot it will still have something to rest against (the bumper would touch the ground before the wheels cause it to fall on its side). Considering that the robot would most likely be powering the lights in the first place (allowing for changed colors if needed) the trailer would be useless without a robot to power it.
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The trailer is not powered. They have either red or blue bumper coverings.
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