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#1
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Re: 2 Motors is Faster?!
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#2
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Re: 2 Motors is Faster?!
Why would you use an automatic traction system when there isnt any traction in the first place?
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#3
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Re: 2 Motors is Faster?!
if you can keep your wheels from slipping, that is a significant advantage. I've heard .06 and .05 for static, .05 and .04 for dynamic. Either way, you lose about 20% of your traction once you start slipping.
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#4
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Re: 2 Motors is Faster?!
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A bot moving very slowly pushes much harder than one with spinning wheels. |
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#5
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Re: 2 Motors is Faster?!
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If a four motor drive and a two motor drive are both given the same input signal the four motor drive will generate twice as much torque. This will make the wheels skid (spin freely, do a burnout, whatever you want to call it) sooner than with a two motor drive. At this point you have shifted from static to dyanamic friction. As soon as that happens, your friction, and thus your accelleration, drops by almost 20%. It is quite possible for four motors to be equally as fast as two on this surface, but since the determining factor is traction, teams will have to build their robots to avoid spinning their wheels in order to achieve maximum accelleration and pushing power. Jason |
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#6
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Re: 2 Motors is Faster?!
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Actually, I think they were 0.05 and 0.06. They're really easy to slide.... |
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#7
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Re: 2 Motors is Faster?!
This was posted in another thread, but here are the equations:
General force equation (assuming constant mass and somewhat constant accel which is good enough for now): F= mass * accel The wheel to floor interaction is governed by this equation: F = mass * g * COF (Coefficient of friction) Set the equations equal to each other and solve for acceleration: accel = g * COF So your maximum acceleration is entirely based on the planet you are located and your coefficient of friction. Since the GDC couldn't control where we play the game, they simulated this by mandating a certain COF for all. Assuming the COF is actually 0.05, then our maximum accel is 32.2 f/s^2 * 0.05, or 1.61 feet / sec^2 Anyone with more acceleration than that will slip. This is not about 1 motor or 2, but about how we manage acceleration. For those of you that think this doesn't make sense, just think of this: While it is true you can get more pushing force from a higher weight, it is also true that you get less acceleration due to the increased mass. This trade off is the center of drive base design for this year's game. If you can control acceleration, then you will control the game play. |
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#8
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Re: 2 Motors is Faster?!
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#9
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Re: 2 Motors is Faster?!
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@ Paul Copioli, Technically I believe that the wheel to floor interaction is governed by F = CoF * downward force (which usually is gravity * mass, but can have other forces interacting with it as well) |
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#10
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Re: 2 Motors is Faster?!
actually how does a motor on each wheel sound and maybe even an 8 wheel drive for the traction it would give you and a really big and slow gear ratio
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