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#1
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Team Update #1
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#2
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Re: Team Update #1
You beat my post by 2 minutes.
Joey |
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#3
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Re: Team Update #1
Thanks Nate! Lots of answers in here. (:
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#4
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Re: Team Update #1
So when is the real game going to be announced?
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#5
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Re: Team Update #1
this makes it very luck based and human players are vital!
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#6
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Re: Team Update #1
Please see the Team 811 motto (below)
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#7
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Re: Team Update #1
Naw! While it may seem like that at face value; in my opinion, it promotes innovation and more thought. It's silly that most everyone has the same idea (as far as shielding, etc, go) yet think that they are all coming up with some great new idea. Just my two cents. Thanks for the update!
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#8
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Re: Team Update #1
Quote:
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#9
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Re: Team Update #1
I think what is troublesome to many veterans is that FIRST has always allowed some form of defense. Even last year when the object was to race around with trackballs and hurdle. Bonus points were earned for putting it back up at the end of the match. If played under this year's rules, once a trackball is up on the over-head it can't be knocked off.
So we have robot's towing trailers avoiding shots from human players on a surface that doesn't lend itself to control and rapid acceleration or changes in direction. Robots are limited to offense only. The only defense is backing yourself into a corner. IMHO a lack of balance in game design. ![]() |
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#10
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Re: Team Update #1
I just don't see it that way. To me, the rules and game design are just "design parameters" that need to be met. Are they a challenge? You bet!!
Please name me anything that is a real challenge that isn't just as rewarding when you meet that challenge. |
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#11
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Re: Team Update #1
Quote:
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#12
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Re: Team Update #1
Are you sure about that? I would think again.
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#13
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Re: Team Update #1
It sucks that you can't de-score balls.
One idea that came up on our team was making a forklift type appendage that can reach in between the posts on the trailer and remove all the balls from an ally's trailer. |
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#14
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Re: Team Update #1
It may suck, but I think that de-scoring game pieces isn't really the idea of the game. Besides, putting game pieces into your opponents' trailers would be more efficient, both timewise and pointwise, than removing game pieces from your alliance's trailers.
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#15
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Re: Team Update #1
Quote:
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