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#1
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Re: No-show teams and trailers
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I can confidently say the GDC is aware of the issue - at the least, Dave wouldn't have missed these threads, and people have posted to Q&A. Likely they are working on a solution that will allow the non-roboted trailer to be on the field but not present a danger to itself or to the other robots. |
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#2
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Re: No-show teams and trailers
Here's an off-the-wall solution....
How about making a queue such as what was seen for practice matches in 2008. If a robot doesn't show up, then the first team in the queue is put in their place. If that team is busy, on the field already, or doesn't want to come for whatever reason, simply put them at the back of the queue. The match couldn't count for the bot that subs in, win or lose The match would count against the team (and only that team) that didn't show up -- i.e. a loss, regardless of whether the alliance won or not. This would keep the alliance from being hurt while also penalizing the team that didn't show up. The only way to abuse this is to sacrifice your team for the good of another team if the sub is a dominant bot or a friend of your opponents. There are some sketchy scenarios that could be derived from doing this on purpose, so we'd have to rely on good faith (or disallow the top N-ranked robots from sub'ing in) for it to work. To pull this off, the GDC would have to re-write some code for the scoring/ranking system -- so maybe it's feasible, maybe not. |
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#3
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Re: No-show teams and trailers
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#4
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Re: No-show teams and trailers
It will be interesting to see if the answer comes tomorrow on Q&A. Even if the tongue has no sharp edges, robots can run up on it or in a worst case scenario, the trailer gets tilted back for a second and a robot gets impaled on the tongue. The suggestion above, to remove the tongue for safety, seems to me to be workable. Removing the entire trailer, as has been pointed out, is apparently unworkable from a game dynamics viewpoint.
Perhaps the best solution, ultimately, will be to introduce a special tongueless trailer with a third wheel (no caster necessary, I think), just for the case of no-show robots. That means building extra trailers or modifying existing ones in realtime during the competitions. Last edited by Rick Wagner : 15-01-2009 at 15:03. |
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#5
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Re: No-show teams and trailers
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#6
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Re: No-show teams and trailers
I wonder if the surrogate robots will have autonomous modes and what they will be.
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#7
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Re: No-show teams and trailers
Surrogates are usually nothing more then a stand in team (without the penalty issue of <G14>)
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#8
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Re: No-show teams and trailers
That could work. Would the no-show team still play their payload specialist? I suppose so.
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#9
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Re: No-show teams and trailers
Yup. Full team. Just would not get the ranking points or W/L record.
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#10
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Re: No-show teams and trailers
I don't know about having surrogate teams (outside of the normal ones). It's kind of like, "Hey could you guys fill in for team XXXX right away?" You're really going to irritate some people.
I also don't see this being too much of an issue. 90% of matches have two full alliances. The other 10% are mainly due to broken robots. Stick the robot onto the field, get it away from its launch pad, and disable it or drive around doing nothing. |
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