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#1
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Definition of orthogonal....
Question: In regards to frame design/configuration, the word orthogonal is used. My team has an interesting concept, but we are looking for clarification of the term (as used by FIRST.)
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#2
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Re: Definition of orthogonal....
Can you tell us what specific rule(s) you're referring too? might help us help you more quickly
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#3
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Re: Definition of orthogonal....
Section 8 R011 rule update is where the orthogonal reference appears.
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#4
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Re: Definition of orthogonal....
Hmm, now that you mention it, it is interesting. Orthogonal just means it's perpendicular to the two other vectors, if you made a robot that was say a parallelpipid but the only issue I see is that it has to be self supporting when it's being measured.
It was also in team update #1 if anyone wants to quick reference it. Fake edit: Rereading the section, the box right after it says "Dimension 3 (vertical): 60 inches" this kinda gives up the possibility of a half flop robot. Basically, the 28", 38", and 60" are all orthogonal dimensions with the 60" being a normal vector to the playing surface. |
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#5
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Re: Definition of orthogonal....
"At the start of, and during, the MATCH the ROBOT shall fit within the
orthogonal dimensions listed below: " That means that the dimensions are orthognal, the 28" x 38" x 60" space that the robot must fit into, is a right rectangular prism. That does not necessarily imply that the robot itself must be orthognal. Of course you are encouraged to ask on the official Q&A to make sure! Perhaps you could ask if robot shapes other than rectangles are allowed. |
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#6
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Re: Definition of orthogonal....
Mathematically:
Orthogonal is a term meaning that a line and a plane are perpendicular. The special name orthogonal is given so people immediately known in three space. FIRST-ly: The rule basically means that if a box is created of dimensions 28x38x60, your robot should be able to fit inside of this box. If your robot has an origin point, then there are x, y, and z directions from that point. Those vectors create planes which the third vector in the set is orthogonal to. Basically, fit your robot in a box that size. Hope that was helpful! ![]() |
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#7
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Re: Definition of orthogonal....
I am assuming you're referring to the official FIRST q&a?
Thanks for your clarification. |
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#8
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Re: Definition of orthogonal....
I think we're refering to math.
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#9
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Re: Definition of orthogonal....
Yes, I am.
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#10
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Re: Definition of orthogonal....
You've answered my question. Thank you everyone.
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