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#46
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Re: <G14> - ya win some, ya lose some
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#47
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Re: <G14> - ya win some, ya lose some
[offtopic]
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[/offtopic] |
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#48
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Re: <G14> - ya win some, ya lose some
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#49
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Re: <G14> - ya win some, ya lose some
Even then I'm pretty sure someone could score ... hacky-sack anyone?
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#50
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Re: <G14> - ya win some, ya lose some
I'm sure he felt the need to specify it simply to ensure no two alliances would collaborate to deprive him of his donuts!
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#51
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Re: <G14> - ya win some, ya lose some
Did he say no Photoshopping? Knowing some of the characters on CD, I would have thought that should be at the top of the list.
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#52
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Re: <G14> - ya win some, ya lose some
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#53
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Re: <G14> - ya win some, ya lose some
i have seen matches where none of the robots on an allience showed up in a match
besides we are dealing with the what-ifs since though the possiblility is small it still none the less exsists. |
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#54
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Re: <G14> - ya win some, ya lose some
That might actually be a fairly high scoring match... seeing as all the immobile trailers would be in front of human players armed with orbit balls...
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#55
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Re: <G14> - ya win some, ya lose some
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Oh, yeah: I'm pretty sure Dave isn't counting practice matches. [offtopic] Luke, you're right. It is an oversimplification. Last edited by EricH : 27-01-2009 at 12:29. |
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#56
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Re: <G14> - ya win some, ya lose some
Unless I missed it in this long thread, no one has pointed out that if the other team has no points, remember, you are towing their goal behind your robot. ANY cell in your trailer counts for them, even if your PS threw it there...hint...hint....
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#57
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Re: <G14> - ya win some, ya lose some
i forgot to mention this before but wouldn't an allience with no ability to win (for instance if all of its robots did't work) would try not to score anything simply to deprive your teams of supercells next round?
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#58
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Re: <G14> - ya win some, ya lose some
It's possible. Dave still gets his KKs, though. If the matches are played as intended, it won't happen.
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#59
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Re: <G14> - ya win some, ya lose some
Probably not. For one, one of the opposing alliance bots could be on their next alliance, and then i would hurt them. Also, ranking points are determined by the losing team's score, so it is in both team's best interest for the losing team to have as many points as possible.
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#60
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Re: <G14> - ya win some, ya lose some
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http://www2.usfirst.org/2009comp/eve...chresults.html (match 42) http://www.thebluealliance.net/tbatv/match/2009gt_qm42 Cheers! ![]() |
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