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#1
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Re: 2010 Game Hint #2
As far as I know First year was on Corn, last year was lunar surface and every other year carpet excluding things like ramps (raise the bar in 04)
Stack Attack in 03 Quote:
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#2
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Re: 2010 Game Hint #2
Quote:
of cource last year they had a fish a hint so this may not be reliable but any idea about the hint #1 wat was that. could that have been an object holder |
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#3
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Re: 2010 Game Hint #2
Quote:
Last year's fish indicated a slippery surface and the idea of the moon. There was plenty of reliability in that, it was simply over-analyzed. PS, spell check is your friend [: |
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#4
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Re: 2010 Game Hint #2
Quote:
perhaps the piece in the first hint was simply intended to look like a track,,, hence some type of train or track theme for this game... This hint.... not white regolith? carpet perhaps.....or some other dark surface. Speculation about a hint should never be based on something that is left out of an image.....one can only analyze what IS there in the image.. If we start speculating about a big open field as some have suggested ... we might just as well speculate about a game with no robots... |
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#5
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Re: 2010 Game Hint #2
Quote:
Let's review field surfaces: 1992: corn. Yep, corn. 1993-1997: I don't know much about these, but I believe they were carpet. 1998-2002: Carpet, even on ramps. 2003: Carpet on the floor, HDPE on top of the ramp in the middle, copper grating to form the ramps up to the HDPE. 2004: Carpet on the floor, HDPE on top of the platforms. 2005: Carpet, with plastic triangles in various places. 2006: Carpet, with diamond-plate and Lexan ramps. 2007: Carpet. Other materials you might drive on were up to the teams. 2008: Carpet. 2009: See above description. Sean: Animation can be a form of CAD. For example, you can use it to determine whether or not you can see a particular part you need to see at X time. Of course, this doesn't seem quite in your dad's style of animation, so it's safest to assume that 1) he got some major help doing the game animation; 2) he got another few computers to run parts of it; or 3) this isn't from the game animation per se (that is, it's a scene from it that has been substantially upgraded). |
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#6
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o now i get the fish. iam not the person to look that up iam the main driver and builder i never thought about that any ideas about the objects in the game <('_')> |
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#7
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Re: 2010 Game Hint #2
Quote:
?? is it part of the game exept to crash another robot into |
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#8
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Re: 2010 Game Hint #2
Quote:
The number of points for the top should probably have been smaller, though, if stacking was to be encouraged. You see, every time a stack more than one or two high showed up, somebody parked next to it, ready to topple it, hence the name, Stack Attack. Then the robots already on top could block other robots from coming up. This made a lot of sense, as there were a lot of points on that top of the ramp. And yes, it was possible to get all four robots up on top at the same time (this was before the 3-team alliance came along). By the way, I think your idea that there might be something that tips is reasonable. I just think it's going to be the part that went up as Hint #1. We haven't really had an "active" field element in a while; 2007 was the last one and it almost doesn't count. 2001 was the last truly active one, IMO (central seesaw). |
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#9
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Re: 2010 Game Hint #2
ChiefDelphi is a forum, not a chat. There is a distinct and important difference.
Please try to avoid rapid, back-and-forth exchanges that mimic chat. It makes it very difficult for others to follow along and often contains little additional useful information than there'd be if some restraint and thought were put into your posts. Thanks. |
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#10
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Re: 2010 Game Hint #2
If the field really is shaped differently this year, how might it be shaped? More specifically, how was it shaped in previous years? I know we had some circles and squares...
I'm thinking it might be hexagonal. Basically putting bends in the middle of the rectangular field that has been used recently. That supports having two brackets on each side of the gates. |
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#11
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iam not shure of the link or site i looked it up on google
game management |
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#12
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Re: 2010 Game Hint #2
I think the floor is just a distraction. But i don't think that the gate is the focus. Lots of people think that the yellow things are to Velcro to hold down the field. They have to be touching the floor for the velcro to work and it appears that the gold things are slightly off the ground.
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#13
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Re: 2010 Game Hint #2
Quote:
They are flat because they are made flat, then they bend under the Velcro that holds them to the floor and the metal they protect people from, if they aren't pre-bent. |
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#14
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by my oppinion i think that the wall is a large part of the competition because that means the field will be split or that that image is a side wall image and its to keep objects from flying all over the place
![]() |
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#15
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Quote:
didnt they have a wall in the 2008 competition to keep the balls in the field. ![]() |
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