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#1
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New Game Criticism
As the new game comes out, so do our thoughts and words. I am the most avid supporter of speaking my mind, and I suggest that you do. There is no right or wrong in what you say but the manner in which you speak matters very much.
I speak my mind and everyone knows of it, but the most important thing I can suggest you can do is to provide a follow up response at a later time. I have actually been there and done that and with my experience I have learned thoughts change and grew to love a game I hated so much. Also when criticizing here is some helpful advice. My old EE prof always said, "on my evaluations please do not write 'you suck' or 'this course sucked' say 'this course sucks, because....'" Pavan Dave Note: Dave, don't worry, my response is well on its way! |
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#2
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Re: New Game Criticism
I miss autonomous period scoring bonuses. They made autonomous period actions so exciting for the team whose robot successfully does what it's intended to do after so many hours spent making it listen...
Other than that, though, I can't find anything I dislike right off the bat. |
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#3
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Re: New Game Criticism
I agree. I think a lot of the rookie teams won't try to make an autonomous program, seeing as there's no bonus. Hopefully they do anyways, though.
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#4
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Re: New Game Criticism
There is a bonus, ......
Overall, I like it. |
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#5
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Re: New Game Criticism
The autonomous period bonus is definitely there! I would expect this to be a relatively low scoring game (as compared to other years). During the autonomous period, you are given the opportunity to score without any defense by the opposing alliance. Also, the fact that the balls should be returned to the playing field before the autonomous period ends, means that when Tele Op begins, you still have the same number of balls available to be used in game play.
Likes: Easy to understand game for spectators, simple scoring methodology, wide variety of types of bots that can play this game, the yellow/red card (during qualification rounds) only effects the offending team - not the whole alliance. Unsure: Match seeding points ... still need to think that one over (But easy enought to track from a scouting perspective. Dislikes: Not a big fan of the towers - it will probably block some shots, as they bounce off them (and wonder how many will build a 7 foot tall bot for that), number of penalties. Best regards, Steve |
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#6
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Re: New Game Criticism
Quote:
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#7
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Re: New Game Criticism
Agreed. People are going to definitely want to get the balls back into their own turf as quickly as possible. I feel like though once they score and start rolling back into the middle of the field though, there's going to be some duking it out between robots going on in the center, thus making this game exciting!
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#8
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Re: New Game Criticism
Dislike:
I dislike the game because of its restrictions. The ball has to stay on the ground, it can't enter 3" inside the robot frame. It seems like they are making sure teams use a kicker of some sort. Like: I like the idea of getting to focus on the drive train so much. We can really get nit picky with it and do some things we haven't done in the past. |
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#9
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Re: New Game Criticism
Dislike: Yellow Cards for moving the robot over a Bump, and for taking it off a Tower without a ref's direction/supervision.
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#10
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Re: New Game Criticism
I dislike the lack of point bonus for autonomous, but the bots are all lined up so any shot balls can't be blocked by the opposing team, so that is a bonus (to an extent).
I also dislike the rules about how much the balls can go in to the robot, and the chaining robots idea, but everything else seems really good. Overall, I like the game. |
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#11
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Re: New Game Criticism
Seconding the autonomous mode dislike. As a programmer, I really liked games like 2006 and 2008 where autonomous was a separately-scored section where a skillfully built robot and control software could score some serious points. The way it is in this game (and 2009 and 2007), the best you can do is get yourself an extra 15 seconds, or 12.5% more play time than your opponents.
However, apart from the relatively low score, this autonomous mode should be pretty good. A well-done robot should be able to score from the far-away section, or at least move the balls into the alliance's near section. I look forward to champs when 6 balls go flying into the chute in 15 seconds. Finally (and another like): Unlike last year, there isn't really any "penalty" for trying in autonomous: if you attempt to kick a ball and fail, it doesn't really do your team any harm. Last year, if you dumped all your 10 balls in an attack and failed, you lost a LOT of balls and it'd be difficult to recover from that. Another dislike is the shortage of game pieces. I think 20 would be better, but I assume that the GDC tried it with a variety of game piece counts and found this optimized something, so I'll just roll with it. In general, I think I like the game. It should be fairly action-packed: robots precariously navigating bumps, balls flying over bumps, balls falling from the top, it should be good. Last edited by Bongle : 09-01-2010 at 17:31. |
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#12
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Re: New Game Criticism
Quote:
There is also the risk of running over the center line. see <G28>. |
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#13
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Re: New Game Criticism
Like the game.
Dislike lack of scoring system possibilities. Like the new ranking system for seedings. Dislike Yellow card for moving robot, its just asking for accidents to happen. on the plus side= people will be super careful. All in all it gets a +10 |
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#14
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Re: New Game Criticism
I like this game because I felt that last year's game had too much reliance upon human players to make the points. With this, I feel that it is a much larger chance for the robot itself to stand out.
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#15
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Re: New Game Criticism
Seeing as the game is less than 12 hours old, I'm not really going to criticize much of the game until it has digested further. And my initial reaction is rather positive to this game, seems like it has a lot of potential.
The one qualm I shall raise is with the new ranking system. While I will reserve judgment as to how it will impact the tournament and rankings, it seems to conflict with the increased emphasis on similarities to sports and viewer friendliness. We got a game that should be easy to keep score with, except the crowd will now have to bust out the calculators to figure out what that actually means for their teams rankings. The W/L/T formula is what all sports fans are familiar with, and is much more viewer friendly. |
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