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  #76   Spotlight this post!  
Unread 20-04-2010, 22:54
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Re: 2010 5th Gear FRC Match Simulator

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Originally Posted by Rangel(kf7fdb) View Post
I just have one question. What are the controls for tank drive and is it possible to change the point of view so that you watch your robot from the alliance station? Also, is it possible to change the buttons for what they do by changing the code? Well, I guess that's actually 2 questions.
We have one point of view that is supposed to be the view from the drivers' stations (select it using the yellow button), but based on the comments we have gotten, I think we need to adjust it a bit.

Both the locations of the viewpoints and the button assignments are things we can put under users' control (XML tagged entries in a text file); but we have not implemented either of those yet. However, by putting your request in this thread, you have put it into the material we will use when planning improvements - Thanks for the help

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PS: If you subscribe to this thread, you will hear about any updates we are able to release before next season.
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  #77   Spotlight this post!  
Unread 22-04-2010, 14:43
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Re: 2010 5th Gear FRC Match Simulator

Hey I was wondering if you could also make it so that you can drive with joysticks. That would really help my team a lot since our main driver is leaving.

Thanks
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Unread 11-05-2010, 15:26
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Re: 2010 5th Gear FRC Match Simulator

Hi i downloaded 5th gear yesterday and love it, however i can not play overdrive or lunacy. When i start a server, it is locked onto breakaway, do i need to download older versions of 5th gear to play these two games?
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  #79   Spotlight this post!  
Unread 11-05-2010, 16:50
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Re: 2010 5th Gear FRC Match Simulator

Quote:
Originally Posted by Bjenks548 View Post
Hi i downloaded 5th gear yesterday and love it, however i can not play overdrive or lunacy. When i start a server, it is locked onto breakaway, do i need to download older versions of 5th gear to play these two games?
Yes. I used to have the latest copy of the older versions, but I lost them...
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  #80   Spotlight this post!  
Unread 11-05-2010, 17:10
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Re: 2010 5th Gear FRC Match Simulator

thanks, if anyone has a link to them, please post it
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Unread 11-05-2010, 18:59
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Re: 2010 5th Gear FRC Match Simulator

Yes I would appreciate it if someone did. Breakaway is fun in all, but I really want to play overdrive bad!!!!
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  #82   Spotlight this post!  
Unread 15-05-2010, 17:22
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Re: 2010 5th Gear FRC Match Simulator

Managed to score 22 using a 469 strategy 1v0 hopefully i can figure out how to record replay's to show you. Did not take me long to figure the simulator out it is truly a great program to use for strategic purposes.
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  #83   Spotlight this post!  
Unread 15-05-2010, 18:30
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Re: 2010 5th Gear FRC Match Simulator

Quote:
Originally Posted by Thuvishan.R View Post
Managed to score 22 using a 469 strategy 1v0 hopefully i can figure out how to record replay's to show you. Did not take me long to figure the simulator out it is truly a great program to use for strategic purposes.
I've gotten to 31, and 26 on video. The only problem is my game isn't saving replays automatically for some reason so I have to turn on my screen capture program in advance to get proof of my high scores.

Some pro tips for getting high scores:
  • Ignore the 4th ball in the back
  • Get your cycle going evenly and quickly with 5 balls in it
  • Drive forward as you kick.
  • Don't be afraid to "plunge" into the forward zone if there are more than 3 balls in the path of the goal. A good rule of thumb is that if there are more on the floor in front of the goal than on the return in the last 30, take the plunge and exploit the return glitches for extra points. (This is a good reason to cycle toward the right, since the return glitch bounces balls there)
--

I'm interested to see what the best 3v3 strategies are. At the Championship, I noticed a lot more Goalie use than I thought. Games were often decided by lockups, and unlike FRC pushing matches, lockups leave teams at a standstill. Tunnelers, since they basically can't strafe with the ball, are effectively useless with the tunnel so congested and their kick range so little. My general strategy was to run a cycler, a generally frontbot who could run picks for the cycler in either the front or middle zone, and then a pure flex bot that would advance for the 2v1 or back out for d. None of these were well suited to Goalies.

If they have 5th Gear at IRI again... I know where I'll be on every single break.
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Last edited by Chris is me : 15-05-2010 at 19:26.
  #84   Spotlight this post!  
Unread 15-05-2010, 23:54
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Re: 2010 5th Gear FRC Match Simulator

My record is 21 and yes leaving the fourth ball, kick while drive, and 469 idea work the best especially since all balls roll to the far zone. My only issues are the balls are always in motion, it is impossible to run up against a wall making herding hard, and just seems kinda slow but overall it is a great tool. I have noticed new things in a game I wouldn't have before.

I too hope there is 5th Gear at IRI, I really want to play with at least a second robot on the field!

Chris and I just might own together!
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  #85   Spotlight this post!  
Unread 16-05-2010, 02:31
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Re: 2010 5th Gear FRC Match Simulator

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Originally Posted by BrendanB View Post
Chris and I just might own together!
Find me and we'll make it happen. I always wanted 2791 to play with 1519, but this is close enough for me.

---

Is there any chance of implementing proper strafing for the Tunneler with posession of a ball by IRI? I would probably use the Tunneler if it had that and / or a faster zero point turn.
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Last edited by Chris is me : 16-05-2010 at 02:38.
  #86   Spotlight this post!  
Unread 16-05-2010, 08:54
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Re: 2010 5th Gear FRC Match Simulator

When you talk about 469 strategy, did u modify a bot to have a deflecter on it?
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Unread 16-05-2010, 08:56
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Re: 2010 5th Gear FRC Match Simulator

Quote:
Originally Posted by Bjenks548 View Post
When you talk about 469 strategy, did u modify a bot to have a deflecter on it?
Nope, I don't think there's a simple way to modify bots yet. Start a cycle and manually grab the balls once they hit the ground and kick em in the goals.

My previous 20 record approach kind of used it, but when you get 5 started and keep it going for almost the entire match without disruption (tricker than it sounds thanks to the three in front of the convenient right hand goal), you can break 30.
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Unread 16-05-2010, 17:16
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Re: 2010 5th Gear FRC Match Simulator

Quote:
Originally Posted by Chris is me View Post
Find me and we'll make it happen. I always wanted 2791 to play with 1519, but this is close enough for me.

---

Is there any chance of implementing proper strafing for the Tunneler with posession of a ball by IRI? I would probably use the Tunneler if it had that and / or a faster zero point turn.
That would be cool, I was really disappointed that 2791 wasn't in Atlanta or IRI as I really wanted to check out your robot up close.

I agree with the suggestions for the tunneler. I think the goalie robot would be a good robot if it only had a faster turning ability and some sort of ball handler as the kicker is amazing from the far zone. Also, I didn't see it in the instructions, but is there a way to make the balls get on the ball return faster? 20 secs is a long time for them to go from the goal to the rails with some human players getting them on 5 seconds from coming through the goal.

Even if there is no official simulator, I bet a bunch of us geeks could LAN up a few laptops and play a few rounds on lunch break or something!
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  #89   Spotlight this post!  
Unread 16-05-2010, 19:03
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Re: 2010 5th Gear FRC Match Simulator

Quote:
Originally Posted by BrendanB View Post
I agree with the suggestions for the tunneler. I think the goalie robot would be a good robot if it only had a faster turning ability and some sort of ball handler as the kicker is amazing from the far zone. Also, I didn't see it in the instructions, but is there a way to make the balls get on the ball return faster? 20 secs is a long time for them to go from the goal to the rails with some human players getting them on 5 seconds from coming through the goal.
When you see the timer, hit Left shift (or Red on Xbox). The newest version has this on screen.
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Unread 17-05-2010, 14:26
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Re: 2010 5th Gear FRC Match Simulator

Does anyone know how to maximize the window or somehow make it full screen even though the maximize button is disabled?
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