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#1
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Re: Effective Drive Base
Hey I have a question:
Do anyone have any idea to build swerve drive wheels? Our team needs help designing the wheels and distributing the power from the motors. I hope anyone can help and i cant wait till i see you all come to my hometown of the St.Louis regional!!! ![]() |
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#2
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Re: Effective Drive Base
Quote:
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#3
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Re: Effective Drive Base
There seems to be a lot of mis-communication and conjecture in this thread. I would suggest you simply build the kit bot using the wheels that came in the KOP and make a determination from that experiment/prototype. Each type of drive carries it's own set of pros and cons and risks for this game. Tank treads will climb but can cause excessive (near stall) current in turns if not implemented properly. Crab drive can be hard to control and requires a ton of practice to get it right. Drive systems that have a low COG on the floor may not have the same stability when crossing the bump. Prototype and then let the team decide which drive seems to work for the strategy and brainstorming you have (should have) done.
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#4
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Re: Effective Drive Base
they're out of stock
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#5
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Re: Effective Drive Base
the WildSwere will not work going over bumps because there is a plate that is about 1" above the ground, and will get stuck on the bump before the wheel can make contact. My team is doing 6wd because of this problem (and our programmer doesnt want to have to figure out a swerve drive in 6 weeks)
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#6
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Re: Effective Drive Base
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#7
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Re: Effective Drive Base
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#8
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Re: Effective Drive Base
can you tell me how to post cant find it we are registered and all
thanks |
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#9
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Re: Effective Drive Base
Post what, and where? Obviously you've figured out how to post on ChiefDelphi.
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#10
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Re: Effective Drive Base
Quote:
I've seen you post this same question in at least four other threads. It is usually bad form to ask the same question multiple times, especially in different threads. I've seen your question was answered multiple times. Are you still having issues? |
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