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#1
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Reusing Models
I haven't seen any rules regarding this. Is it permissible to reuse models from the animations of previous years in this one's?
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#2
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Re: Reusing Models
Quote:
You only have five weeks to get the animation done. If you have any shortcuts available I think it would be wise to use them. |
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#3
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Re: Reusing Models
We have done that in the past. I don't read anything in the rules saying that you can't. The only drawback is that it wouldn't be "new and innovative".
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#4
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Re: Reusing Models
Some of the best innovations are the ones you use over and over again.
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#5
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Re: Reusing Models
Ahh, excellent. Now I just need to find said models. Hopefully the former animation leader didn't take them with him.
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#6
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Re: Reusing Models
Is it possible to use old models from 3ds Max and have them translate to Maya?
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#7
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Re: Reusing Models
Yes, it's possible to use old models. Try exporting them as a .fbx. If you're using 3ds Max 2010 it's under export. Then it should open right up in Maya.
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#8
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Re: Reusing Models
Haha. I didn't even think that it wouldn't be allowed! We have used old models almost every year!!
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#9
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Re: Reusing Models
The only drawback to reusing models is that the students may not get a good grasp on good modeling and texturing. I discourage students reuse the models unless they made them the themselves because I feel its important that they understand good modeling techniques, but thats just me.
Good luck everyone. ![]() |
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