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Unread 21-01-2010, 11:40
Delian Delian is offline
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Re: Semi-Omni-Arcade Drive

Our team tried this drive last year and then tested our drivers on an obstacle course filled with Orbit balls and goals. We found that it was far more intuitive to leave out the gyro-relative code. Most drivers found it easier to "throw" their orientation to them being on the robot, rather than relying on a gyro.
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Unread 22-01-2010, 08:41
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Re: Semi-Omni-Arcade Drive

We tested it out last night, and the 2010 KOP Gyro (and Accel) drifts about 1.5-2 degrees a second, ever increasing.
our sensitivity is set to gyro->SetSensitivity(0.007);
Is everyone experiencing this? if so, how do you fix it?
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Unread 22-01-2010, 09:04
Greg McKaskle Greg McKaskle is offline
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Re: Semi-Omni-Arcade Drive

If that is with the robot standing still, that sounds too high. I'd suggest repeating the test and make sure that the robot isn't moved while being calibrated, and make sure the modules are plugged in when the cRIO is turned on, and make sure that your wires aren't picking up noise from motors and such.

Greg McKaskle
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Unread 22-01-2010, 11:47
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Re: Semi-Omni-Arcade Drive

Quote:
Originally Posted by Greg McKaskle View Post
If that is with the robot standing still, that sounds too high. I'd suggest repeating the test and make sure that the robot isn't moved while being calibrated, and make sure the modules are plugged in when the cRIO is turned on, and make sure that your wires aren't picking up noise from motors and such.

Greg McKaskle
The robot was on blocks, not moving (visibly), all 5 modules were plugged in, and the wire went from the crio away from the cims, turning at about .2-.4
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