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sensor interrupts for kick mechanism
Can someone point me to sample code for using interrupts rather than polling sensor inputs, expecially in labview? Or is there VI code that I can't find for supporting something like a force sensor to detect touches? I assume I need to use the Interrupt open/wait/close VIs but I'd love to see an example of how to fit them into the existing framework.
How are other teams implementing a sensor for knowing a ball is in position for their kicking mechanism? |
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