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#1
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Re: Breakaway in review: what have we learned?
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What was even better was the robots from the other zones coming in to swoop up balls while you guys were battling. Great clip, thanks for sharing. |
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#2
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Re: Breakaway in review: what have we learned?
actually we would rather be shooting balls into the goals but 2016 had other ideas!!!
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#3
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Re: Breakaway in review: what have we learned?
Watching that match, I am not sure the refs were counting the 6 feet off for 3 seconds rule. At one point the ref was counting (with the hand like in wrestling or basketball back court violations), but stopped after 2016 backed away... but that was it. Interesting.
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#4
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Re: Breakaway in review: what have we learned?
One thing I learned at the DC regional is that soccer balls like to go inside robots a lot more than anyone had anticipated. that penalty must have been called over 200 times. I would suggest teams make sure they have good ball gaurds.
Penalties make a big difference this year. |
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#5
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Re: Breakaway in review: what have we learned?
Good point but most of the time it was for robots driving on top of the ball... at least at NJ that was the case. They fixed the rule so that the ball can intrude more than 3 inches accidentally, but you must try and fix it before continuing to play... Update 16
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#6
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Re: Breakaway in review: what have we learned?
We used cable ties between our wheel pylons, and got one ball penalty all regional (for driving over a ball against a hump that our driver didn't even see).
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#7
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Re: Breakaway in review: what have we learned?
Hey Guys
our regional is next week and i was wondering if any of the teams use their camera during competion or the gyro. Please let me know Thank You. |
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#8
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Re: Breakaway in review: what have we learned?
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Most of these just had the Camera Feeding to the Driver's Station, but a few teams were able to use them for camera assisted autonomous scoring. |
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#9
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Re: Breakaway in review: what have we learned?
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Good luck next week! |
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#10
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Re: Breakaway in review: what have we learned?
We do. In both autonomous and teleop. We have a camera assisted shooting mechanism.
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#11
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Re: Breakaway in review: what have we learned?
When driving over the bumps be careful, there is a chance to lose connection if the robot hits the bump just right. >.<
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#12
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Re: Breakaway in review: what have we learned?
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What I think everyone has really seemed to have an eye on though is the bumps, and seeing some go under, some over, it seems that there is an attempt by almost everyone to get to a different zone. I think the bumps of Breakaway are a scare factor in the game as well, as that we all don't want to go up one side alive, and down either side dead (kinda like climbing a mountain). I think FIRST was trying to make us think, whats really worth attempting in a 2 minute, 15 second game. Now don't take my thought the wrong way, I definitely believe that the bump is not the worse thing that could be placed on a field to be tackled by robots, but it also forces some teams to think small and compact for the tunnel which can be easily blocked accidentally or on purpose. So yes, Breakaway has some scare factors in it as well as last year (Lunacy and the trailers and little traction), as most likely for years to come. Keep you eyes on the bumps though, they can definitively make or break a game and/or a robot. -Tom H |
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#13
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Re: Breakaway in review: what have we learned?
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That said, while our robot *can* climb over the humps, we never had to at the FLR. We sat in our comfy little middle zone and did our job very well, and trusted the other robots to do theirs. Cooperation is key to winning this game! |
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#14
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Re: Breakaway in review: what have we learned?
One thing I forgot to mention is that this year it's especially important for teams to Clean the Mecanum Wheel Rollers! at least every other match. The difference was like night and day in determining whether or not we could traverse the bump. Rubbing alcohol or isopropyl swabs found in most first aid kits do the trick very nicely and won't kill electronics if a drop is spilled on them.
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#15
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Re: Breakaway in review: what have we learned?
What I find interesting, is at kickoff there always seems to be a sort of exasperated sigh when the game comes out especially this year. But now that seasons comes around I love how everyone cant wait. Every year i've been apart of it there some griping about the game for a while but then they start to love it. It's almost as if FIRST plans that. Other than the fact that it really is a low scoring game I like it as all other games. It may not be as extravagant but it is still just as fun to be apart of.
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