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  #46   Spotlight this post!  
Unread 09-01-2011, 10:30
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synth3tk synth3tk is offline
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Re: Communicating with Feeder

Quote:
Originally Posted by Joe Schornak View Post
We had issues with cross-field communication in 2009, when we were trying to communicate with our human player on the other side of the field. We tried hand signals initially, but they just devolved into large desperate waves as we tried to get his attention. There's probably going to be too much happening for the feeder to keep an eye on the drivers for the whole game. To make matters worse, the view to and from the driver stations will become obscured as more logo pieces are placed.

Thus, I support on-robot signaling. However, for that classy feel and improved visibility, use neon or LED underlighting colored corresponding to the desired color. It would be fairly intuitive to give a red piece to the robot with bright, flashing red lights.
Loud music, an antsy crowd, and a bunch of moving machines on the field. Too distracting for most people who would be human players.

I think I'm going to suggest the underlighting method at our next team meeting.
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  #47   Spotlight this post!  
Unread 09-01-2011, 12:36
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Re: Communicating with Feeder

After a quick search I think these should do the trick!

http://www.starsurplus.com/viewitem.lasso?i=CA-CLKBL2

http://www.coolerguys.com/8405560110...nnelid =FROOG

http://www.xoxide.com/dual-white-cold-cathode-kit.html
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  #48   Spotlight this post!  
Unread 09-01-2011, 13:32
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Re: Communicating with Feeder

Quote:
Originally Posted by Kevin Sevcik View Post
I'm doubtful that T26 covers this. It says right there at the top that it covers items used to TRACK strategy. ...
Like Many FRC rules this one starts with a strong unambiguous statement and then attachs an exception/addendum in later statements (I wish they wouldn't do that). The last part of the T26 post says:
Quote:
Originally Posted by T26
Devices used solely for the purpose of tracking strategy ...
allowing TEAM members to plan or track strategy for the purposes of communication of that strategy to other ALLIANCE members.
Colored cards keep track of the tube your strategy says is needed next and they communicate it to other alliance members.
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