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#1
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Re: pic: Tubes
[/sarcasim] pssh who needs to see the game field while driving? thats so 2010 [/sarcasim]
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#2
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Re: pic: Tubes
looks like we should score high and low and forget about the middle. it would interesting if it were possible to Coopretitionly score the opposing alliance's middle row as a detriment to the opposing alliance's visibility.
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#3
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Re: pic: Tubes
Funniest Motivational Poster I have seen in ages! |
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#4
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Re: pic: Tubes
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#5
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use your atonomus cameras
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#6
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Re: pic: Tubes
Haha, I level off at 5' 11" so i think i might get a little lower body workout ducking underneath those. +1 Jumping Ability
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#7
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What do the tubes feel like and how heavy are they. Do we get one in our kit?
I am in the Australian team and we have not got our kits yet. |
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#8
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Re: pic: Tubes
Quote:
![]() They feel like the material used for water wings. We get three (one of each shape) in the kit. I don't have a weight for you, but they're really really light. |
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#9
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Re: pic: Tubes
They are not listed on the KOP list but one of each minus the uber tube is included.
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#10
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Re: pic: Tubes
This is why the use of the camera from the KOP could be really useful this year. I hope the camera does not stream low-framerate video during competition play this year: last year my team's driver ignored the camera because it was sluggish.
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#11
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Re: pic: Tubes
I'm pretty sure you can adjust the frame rate and resolution to suit your needs. If I remember right, the variables were in Begin.vi. Higher frame rate or higher resolution just makes the vision tracking less responsive (probably because it uses more of the processor).
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#12
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Re: pic: Tubes
Quote:
Last edited by synth3tk : 11-01-2011 at 10:24. |
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#13
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Re: pic: Tubes
That would rule!
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