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#1
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Re: 60" Rule (Rule <R11>)
Quote:
David |
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#2
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Re: <R11> Dimension wrong?
Yet another implication of this rule is that many/most teams are going to need to retract whatever manipulator they have before DEPLOYING the MINIBOT, else they'll be in violation of the rule.
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#3
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Re: <R11> Dimension wrong?
Here is a quick pdf of a power point slide (my favorite design tool
). Assuming the rule is 60" and the metric equivalent: For a "long" oriented robot any arm can only extend about 18" from the front of the robot (not simply 22 = 60 - 38, due to the "cylinder"). For a "wide" oriented robot, any arm can only extend about 23" (again, not simply 32" = 60-28). Add the bumpers and it is even more of a challenge. |
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#4
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Re: <R11> Dimension wrong?
Unlike previous years' cylinder rules, the BUMPERS are excluded from the measurement this year - thank goodness if the measurement is really 60 inches. See <R11-B>.
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#5
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Re: <R11> Dimension wrong?
We hosted a 23 team FLL tournament this weekend (it was the only date we could get a venue) and everyone (and more importantly I) was pretty beat by Saturday evening. (I was setting up the kick-off course on Saturday morning early so I was gone pretty much from 6:30 to 7:30.) So we gave the kids time off until our meeting this evening. Now I have to wonder tonight whether we should really have two design tracks, one for the 60" and one for the 213.4 cm dimensions?
The design implications are pretty significant depending on which rule is correct. If it is 60", I think it makes mecanum and swerve drive much more likely, because there will not be a lot of room to use reach to get tubes onto racks. If it is 213.4 cm then more designs are possible. |
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#6
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Re: <R11> Dimension wrong?
Because the front bumper is in the way of your mechanism, it effectively counts (while the back bumper does not)
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#7
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Re: <R11> Dimension wrong?
These limitations also affect your thinking about how big the drive base should be. If you go for a smaller base, you'll get more room to extend your manipulator. No wonder they say the minibot cannot go after the game pieces.
Mini, mini, Mini, go fetch! |
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#8
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Re: <R11> Dimension wrong?
Minibot deployment mechanisms could be built to help get a little more room out of this restriction because the minibot itself (The portion that detaches from the hostbot) is not considered in volume limitations.
From <R11> Quote:
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#9
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Re: <R11> Dimension wrong?
By my reading, the MINIBOT is not even included in the STARTING CONFIGURATION. Wow.
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#10
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Re: <R11> Dimension wrong?
Cool, all my team has to do is Velcro a minibot to a swing-out PVC stick. A drawer-like design reaches less far because of the circle.
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#11
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Re: <R11> Dimension wrong?
Quote:
In 2007 - the last tube game, the bumper requirements were different. |
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#12
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Re: <R11> Dimension wrong?
Quote:
-Brando |
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#13
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Re: <R11> Dimension wrong?
Well I hope that the official answer comes quick.
Hard to come up with potential designs at this point, but my guess is that they will stick with the 60" rule. ![]() |
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#14
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Re: <R11> Dimension wrong?
Absolutely agree, this is causing our team to branch into 2 separate design pathways waiting to hear an update from FIRST. I do hope that they stick with the metric rule for this :/
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#15
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Re: <R11> Dimension wrong?
Could you tell me the rule which specifies the bumper zone this year? I haven't been able to find this dimension in "The Robot Rev -" or "The Game Rev -" Thanks
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