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#136
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Re: Lessons learned for Week 2 Regionals?
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![]() Last edited by Mark McLeod : 09-03-2011 at 11:13. |
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#137
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Re: Lessons learned for Week 2 Regionals?
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This happens more frequently than you might imagine. -John |
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#138
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Re: Lessons learned for Week 2 Regionals?
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#139
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Re: Lessons learned for Week 2 Regionals?
We take note of anomalies when scouting - i.e. "no auto mode to allow partner to score 3" - in order to make sure they aren't unfairly disadvantaged.
But if a team is skipping their auto to help someone, their auto probably wasn't very good anyway. |
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#140
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Re: Lessons learned for Week 2 Regionals?
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There's two angles to the scenario that's being discussed. Say Team A has a sketchy 3 tube auto mode, while Team B has a rock solid 1 tube mode. I would be very disappointed if Team A ran their three tube mode, as they're giving away the points that would be earned by Team B. Consider the second scenario, where Team A has an amazing and consistent 3 tube auto mode, while Team B has a sketchy 1 tube mode. This time I'd be annoyed if Team B ended up running their mode, costing the alliance the points that would be earned by Team A. What a team does during in a match is clearly their own choice. If a team wants to showcase their own robot at the expense of their alliance, that's their own decision. Do I agree with it? No. I don't think it's gracious to sacrifice your partners' success at the expense of your own. But I also understand the motivations behind it. On a related note, how is a team who decides to showcase their own robot at the expense of their alliance, any different than a team who throws a match for their own benefit? Many teams encourage the first type of behaviour, while vilifying the second. In my opinion, they're both examples of the same thing; a team putting their own goals and benefits ahead of their alliance partners. |
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#141
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Re: Lessons learned for Week 2 Regionals?
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Have to side with you in terms of this type of behavior. Teams should always do what is best for the alliance. This is the type of team that we look for when making our pick lists. |
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#142
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Re: Lessons learned for Week 2 Regionals?
My philosophy: On the field, play to win, every game, within the bounds of GP.
If playing to win doens't showcase your robot, then what exactly did you build your robot to do?* *Note: This rhetorical question is not directed at anyone in particular. |
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#143
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Re: Lessons learned for Week 2 Regionals?
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Jane |
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#144
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Re: Lessons learned for Week 2 Regionals?
My week 1 lessons learned:
(keep in mind that this is the perspective of a Lead Robot Inspector) ------ 1. Get your robot inspected early. Then, you can get in the bypass line and run many, many practice matches. 2. Weigh and size your robot early on Thursday. At the Alamo Regional, two teams did not bother to come over to weigh until it was too late (8:00pm) on Thursday. One weighed in 20 pounds overweight on Friday and the other was 6 pounds overweight. The 6-pound-heavy robot was also 1/2" too wide. PARTIAL INSPECTIONS ON THURSDAY MORNING (weigh and size, and a few other things) is a good thing! 3. Check your Driver Station version. It needs to be 02.27.11.00 or even more recent. If you have an older version, then the field will take longer to connect to your robot, or it may not connect at all. Also, your cRIO needs to be version 28. 4. USE the 12/24 V to 5V converter so that you don't blow up your D-Link router. We saw about 5 teams do this in San Antonio. Some teams went out to Best Buy (or wherever) to buy a new one ($100?), while others borrowed loaners from the spare parts booth. 5. If you don't have your bumpers done, bring materials you need to make them with you to the event. They are not that hard to make. Too many teams are not prepared for this. Sure, it is nice for veteran teams to step up and make these bumpers for other teams, but WHY IS THIS HAPPENING? Bumpers are not hard to make. Three things are needed: 5.1. Get some pool noodles (Walmart or save some from summer) 5.2. Go to Home Depot for some wood screws, staples, aluminum angle, mailbox number stickers and some 3/4" plywood. 5.3. Go to JoAnn Fabric (or some other fabric store) and buy some duck cloth (or something similar). 5.4. Get some sharpie markers if the number stickers don't work for you. I hope this simple things help your team breeze through inspection. Sincerely, Andy Baker |
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#145
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Re: Lessons learned for Week 2 Regionals?
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In most other cases, teams want to showcase their strengths. Depending on the alliance that we are facing I explain the situation and present all of the facts for the upcoming match. At that point, most teams understand what their part in the match is and if anything showcase the ability to work well with others and execute a strategy. |
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#146
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Re: Lessons learned for Week 2 Regionals?
I don't think this is a very smart thing to do. Just because a team is out of it in terms of getting into the top 8 and thinks it is important to showcase their skills doesn't mean you shouldn't think about picking them. A team that does this just wants to play in the elimination matches and win, so how does that make them a worse pick for the elimination matches. It isn't like they will do this during the eliminations so why take them off of your list?
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#147
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Re: Lessons learned for Week 2 Regionals?
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If none of the three are anywhere near the top 8, they won't need to do anything out of the ordinary to attempt to show off. |
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#148
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Re: Lessons learned for Week 2 Regionals?
out of curiosity, how does throwing a match in any way help your team, let alone the alliance? all it does is add a losss to your record. and if you are throwing a match, thats not very GP like!
Last edited by HarveyAce : 09-03-2011 at 21:50. Reason: typo.. |
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#149
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Re: Lessons learned for Week 2 Regionals?
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Just a thought, Jane |
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#150
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Re: Lessons learned for Week 2 Regionals?
You don't even have to drop. Pushing a UT to the right place for pickup could do it. In either case, the commentary regarding the relative reliability of auto routines would apply. Giving up a certain 4 or even 2 points for a possible score by a single 'bot is akin to the slam-dunk. The term has come to mean a more reliable process than the actual on-court results. Showing off is best reserved for a show and not a game.
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