|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
| Thread Tools |
Rating:
|
Display Modes |
|
#31
|
||||
|
||||
|
Re: Losing on Purpose to Gain Advantage
How about another philosophical question, applied to a hypothetical situation?
Isn't it possible to contend that, after considering the likelihood of the various outcomes, on a per-elimination-rank basis, your team makes the best overall use of its ranking?1 That's to say, that for some function of how far you advance in the eliminations—we could say community inspiration, charitable contributions received by FIRST or number of STEM undergrads produced, or even the combination of these and other factors—the world (or some other community) will be best off if your team goes as far as possible. So in theory, if you're looking at the big picture (and taking things like other teams' displeasure into account), isn't it possible to conclude that you might have to throw matches in order to go as far as possible in the eliminations, and hence do the most good? In that case, isn't the higher objective not to win, but to make everybody as well off as possible? (There's a Rawlsian counterargument to be made here—that you can't totally screw people, even if it maximizes society's well-being—but I think it probably applies most strongly to extreme cases. While it could be considered objectively wrong to ruin some team's entire competition, it might not necessarily be wrong to ruin just one match, for the greater good.) I don't think that logic is wrong; merely subject to enormous practical difficulties in calculation. It wouldn't be wrong for a team to believe this—though the likelihood of self-delusion is substantial. But therefore, a discussion of morality needs to show that this is not applicable to the case at hand, in order to draw a distinction between what's immoral (what's generally being discussed in other posts) and what's moral, but problematic (because the team has likely failed to predict the situation accurately, but has good intentions). Incidentally, I'd better disclaim responsibility for subscribing to this train of logic in its entirety: I don't believe that I've been adequately well informed to make anything approaching a definitive prediction about the outcomes resulting from a team's ranking. The uncertainty is staggering. Nevertheless, for this and other (perhaps less noble) reasons, I don't think that throwing a match is always a bad thing. After all, what underlies the expectation that your teammates should depend on you? It's a convention, (indeed one that serves us well most of the time), but is it also part of the tacit agreement that you make as a participant?2 (And while you may believe it is, how can you be sure that everyone else feels the same way?) Furthermore, who's in violation of the convention/agreement? The whole team? The strategists that put them up to it? The drivers who executed it? And was the violation the product of deep consideration, or a spur-of-the moment decision? If we're going to apportion blame, we've got to do it carefully, recognizing that every situation is unique. What I think this really comes down to is a question about what FRC is. While it's reasonably obvious that it is neither a pure competition nor a pure collaboration, there is no one combination of the two that all teams can be expected to take to heart. Accordingly, they will differ as to their tolerance for strategies which are disproportionately beneficial to their team, and harmful to others. At the risk of striking a nerve, let me use a religious analogy. The team that is unwilling to harm any opponent3 to the slightest degree is like a Jain fundamentalist—powerless and ineffective to an amazing degree. By contrast, the team that would place their goals above those of other teams is a lot like a Christian crusader—they think they're right, and maybe they are, but the consequences of being wrong are pretty deplorable. But just as a continuum of religious belief is acceptable in society, I think it's reasonable to accept a variety of beliefs as to the acceptability of strategies that might run afoul of the simplistic and possibly unrealistic ideal of complete fidelity to your alliance partners. Ultimately, people are going to judge each team for their actions, but I think it's worthwhile to discuss the basis and philosophy behind those judgments once in a while. 1 And furthermore, the rest of the world also maximizes the utility when you rank highest. (Again, this is a pretty uncertain proposition.) 2 I mean this in the sense of a sort of social contract of FIRST: by participating, you agree to certain things, like following the rulebook. What else is included? 3 Perhaps this betrays my opinion, but I'm considering opponent in the broad sense as "some team that you'd prefer to outrank". You can still be nice to them, but I think this recognizes the fact that much of our motivation is derived from the opportunity to demonstrate a level of superiority. Last edited by Tristan Lall : 01-05-2011 at 14:51. Reason: Adding another footnote. |
|
#32
|
||||
|
||||
|
Re: Losing on Purpose to Gain Advantage
I am student from 1086 and I am part of the pit crew. It may be obvious that this was not our best year but we still played strong and to the best of our ability. Our team knows that even if you have an amazing year doesn't mean you always will. Part of the learning experience is losing and the way I see it is, we didn't lose, we just found new ways to improve. Each competition is a learning experience for each student, and to be taught that the point of the competition is to win isn't expressing the ideas of FIRST.
The FIRST mission statement says: "Our mission is to inspire young people to be science and technology leaders, by engaging them in exciting mentor-based programs that build science, engineering and technology skills, that inspire innovation, and that foster well-rounded life capabilities including self-confidence, communication, and leadership." If your teaching them that the excitement only comes from winning then they are not getting the full experience. |
|
#33
|
||||
|
||||
|
Re: Losing on Purpose to Gain Advantage
Quote:
Let's identify these mission statements for what they are: general principles in a concise format that are neither intended to be, nor useful as substitutes for explicit rules and implicit conventions. They write these to fill appropriate spaces on brochures. The real mission statement comes from the examples that all of FIRST's participants are setting—from the top management down to the teams competing. And the real mission statement is fluid and ever-changing. I think an interesting example of this was the change in Dean's demeanour when making his speech yesterday: he toned down the language of conflict between popular culture and FIRST, and I think we're going to see that détente eventually reflected in the attitudes of people who once decried the involvement of seemingly-vapid celebrities in the affairs of FRC.1 1 I don't think Dean has fully wrapped his head around that change: he stumbled at one point, and it seemed he was about to make one of his habitual criticisms—then he paused, presumably thinking better of it, and went in another direction. |
|
#34
|
||||
|
||||
|
Re: Losing on Purpose to Gain Advantage
No offense taken and there is definitely no problem with expressing your opinion. The way I see it, the mission statement creates the idea which begins to build into bigger things. Nothing ever stays the same and its hard to avoid change. Every person builds off of experience, but it has to start somewhere.
|
|
#35
|
|||||
|
|||||
|
Re: Losing on Purpose to Gain Advantage
The only way I'd throw the match would be if everyone on my alliance agreed to do the same thing. The odds of that happening are slim--after all, a win can move you up multiple slots in standings, potentially into top-10 or backup range.
If my entire alliance doesn't agree to throw the match, I have one choice left: play to win, no-holds-barred, drive-it-like-you-stole-it, full-blown do my best to win that match. And I would expect my opponents to be doing the same thing to stop me. If I lose then, that's because my alliance partners and I are up against a better alliance. Then, if I wasn't picked by the team I wanted in eliminations, what would I do? Build the best alliance I could and try to beat that team at their own game. |
|
#36
|
||||
|
||||
|
Re: Losing on Purpose to Gain Advantage
I just wish FIRST would put out a statement that it is in the spirit of gracious professionalism to try to win every *match*. I can see why they wouldn't -- because gracious professionalism encompasses good sportsmanship, so this shouldn't even be a discussion we're having on a yearly (or more often) basis -- but I wish they would.
So I'm going to say something that some people will immediately try to rationalize as not true, too black-and-white, naive, or what-have you: Every team should try as hard as they can to win every match. To do otherwise is to shortchange your alliance partners, your sponsors, the spectators, and yourselves. |
|
#37
|
|||
|
|||
|
Re: Losing on Purpose to Gain Advantage
I'm a bit hesitant to post this, but we had an experience like this at a regional. Another team had struggled with several problems through the first half or so of the qualifying rounds but had them worked out. They were a very low seed at that time and it was clear by then that we would be a high seed. A mentor for this team came to us and said they would be willing to make sure they stayed a low seed if we agreed to pick them as our 3rd alliance partner. We declined to make any agreements regarding alliance partners and reassured this team that they would get picked by someone. I was a bit surprised, however, by this open attempt to make a deal like this with apparently no regard for their future alliance partners.
|
|
#38
|
||||
|
||||
|
Re: Losing on Purpose to Gain Advantage
Quote:
If FIRST wants to bless or condemn a particular strategy, that's fine—there's a rulebook for that. But by conflating strategy with gracious professionalism, they'd just be blurring the line between personal conduct and gameplay. Quote:
Isn't it possible that you've actually done everyone a great disservice by playing hard to the bitter end? Your obstinacy may have swung match 2 in your opponents' favour, and now the spectators are even less likely to have the benefit of a closely-fought second match. Will your partners have a lower opinion of you, because you made a strategic error that substantially increases the likelihood of elimination? Would your sponsors have noticed (or cared about) the fact that you played it safe during one match? That's not to say there aren't situations finding yourself down on points, you should actually play harder—like switching to interference when down a few tubes, to give your alliance a chance to win the minibot race. But that doesn't make playing hard a universal imperative; only a good idea a lot of the time, and a bad idea some of the time. It's like running out a ground ball in baseball. Most of the time it's a good idea, because it puts pressure on the defence to make a mistake. But if you're going to pitch the next half-inning, maybe it's not such a good idea, because of the effect it will have on your stamina. Another good example is football: sometimes you'll run down the clock instead of trying for more yards. Why add risk when you're ahead at the end of the half? If we're concerned about sportsmanship, those are examples of acceptable conduct, even when not trying one's hardest. |
|
#39
|
|||||||||||||||||||||
|
|||||||||||||||||||||
|
Re: Losing on Purpose to Gain Advantage
Long post...
You do not give an logic to back up your assertion - I assert that it can be appropriate, in some narrowly defined circumstances, to consult with your allies and purposefully lose (not "throw" or "tank") a match. Quote:
They could clearly and publicly announce and explain their intentions and purpose. They could (should) discuss the suggestion with their allies and carry it out only with their allies' permission. All of these clearly take the situation out of the match throwing realm and into the realm of thoughtful execution of a strategy aimed at maximizing their chances of winning the tournament. Sometime you sacrifice a pawn to win a chess match. Sometimes you walk a batter to win a baseball game. Sometimes you hit a sacrifice to win a baseball game. But - You 100% don't sacrifice unconsulted allies or allies who disagree. Quote:
Quote:
I beg to differ. People I respect have encouraged us all to "compete like crazy" when on the field. FIRST isn't only about the competition, but it does contain a useful and important component that is about competition. Quote:
Quote:
Quote:
Quote:
Yet another unfounded, disrespectful pejorative, assumption that doesn't belong in a useful debate. Quote:
I'll go down with you ![]() Quote:
Quote:
In common contemporary English, "Throwing a match" implies deception. The OP made no mention of deception. Otherwise, I agree. The OP did not suggest sabotage. They were silent about consulting with allied teams. I choose to presume that they would only carry out this strategy if their allies agreed with it. It appears the OP is playing their hardest, by considering all possible ways to to use the tools at their disposal to succeed in the field competition aspect of FRC. Quote:
The OP said nothing about anything "shady" or hidden. Arguing against manipulating the course of events (in a tournament) to tilt them in a team or alliance's favor is not going to hold water. Teams purposefully attempt to manipulate tournament outcomes from the moment they are formed. Manipulate is not a bad word, unless in your mind it carries a connotation of deception or cheating; and those are things that were not suggested by the OP. The OP didn't say whether they would do this as team or as an alliance. I choose to assume the alliance would be fully informed and in agreement. Quote:
Quote:
Quote:
Quote:
No, this situation is about winning a tournament if your allies (I assume) support the method you recommend employing. Quote:
You are right, it's not complicated. If your ally/allies agree(s) with it, then the math appears to says you should do it. However, the psychology of the rest of the world makes it dicey. Quote:
If you allies agree, then pretty much by definition, they aren't being hurt. The OP didn't say to conceal the strategy from allies. Quote:
Quote:
Quote:
Quote:
Blake |
|
#40
|
||||
|
||||
|
Re: Losing on Purpose to Gain Advantage
Quote:
Blake |
|
#41
|
|||
|
|||
|
Re: Losing on Purpose to Gain Advantage
Blake,
I believe it is implied that B would be losing the match without the consent of C. Why would C agree to a strategy that leads to them eventually losing in the eliminations to the A-B alliance? I do not see a situation where the purposeful loss strategy would be both viable and morally acceptable. Either B discretely informs A they will try to lose the match leading A & B "colluding", something I believe would generally be defined as amoral(and possibly against the rules of the given game). Or B does not inform A of their intentions, B looks very weak in the final match before pairing, likely leading to C being picked over B. |
|
#42
|
||||
|
||||
|
Re: Losing on Purpose to Gain Advantage
Quote:
Jason PS: Feel free to poke fun at my simplistic method of reasoning with all the big words you deem necessary. I'm open to hearing your side, but in the end my mind is made on this one. |
|
#43
|
||||
|
||||
|
Re: Losing on Purpose to Gain Advantage
Let me condense this thread down into a sentance:
Is being GP defined as trying to win every match or win the competition? EDIT: On the field GP. Last edited by Grim Tuesday : 01-05-2011 at 22:35. |
|
#44
|
||||
|
||||
|
Re: Losing on Purpose to Gain Advantage
Quote:
I certainly do believe that there is something special about the 'match' unit that makes it more special than the 'autonomous period', 'endgame period', or 'tournament' units. I'm certain that there are those who will disagree with me, but I am equally certain that the match unit is more important than the rest, because FIRST uses the sports model, and coopertition still involves that 'rtition' part. I am equally certain that my administrators and most of my parents and students want to know if we've won a match -- not an autonomous period, not an endgame, but a match -- and that winning a tournament comes ultimately from winning matches. Matches are special. Failure to recognize this -- or a refusal to recognize this -- will result in disagreement with my stance on how things "should be". |
|
#45
|
||||
|
||||
|
Re: Losing on Purpose to Gain Advantage
Quote:
I've openly admitted to throwing a match in FRC before. I'm not going to call myself an "expert" by any means, but if you care to see my opinion on the matter, here's a situation summary on whether I would consider throwing the match: OP's situation: NO. Emphatically. Trophies, medals, division wins or not, any opportunity to beat the best team there, you take it every chance you get whether its Q1 or F3. In our Canadian realm, I couldn't imagine backing down from ANY opportunity to try and beat 1114. Hypothetically if we were with 2056 and against 1114 in that situation, I play harder than I ever have and try and bury those guys. In order to be the best, you must beat the best. To throw the match and screw 2056 out of all their hard work in ranking 1st, taking away their chance to pick the best alliance they can? SIMPLY DESPICABLE...END OF STORY This situation: I threw the match back then, hated doing it at the time, but this one of the few times I felt it was justified. I lost sleep over it, but eventually made peace with myself. I have no regrets doing it. If faced with the exact same situation today, I throw the match again. A few hypothetical match throwing situations that came up this year that we did not act upon, or never had the opportunity to: Qualification rounds. You are ranked out of the potential Alliance Captain positions. You are playing with a very good alliance partner who you really want to help move up into the standings. You are predicted to win this match in a blowout, with the opponents scoring very little. I tell my alliance partners not to deploy minibots right away at 15s. I take a team DQ, by deploying a minibot (or 2 ) on the opposing towers. My alliance deploys afterwards. Our alliance wins, but my team loses, our friends earn some major ranking points.Qualification rounds. You are ranked out of the potential Alliance Captain positions. You are playing against a very good alliance that contains a team you want to knock down in the rankings. You are predicted to lose this match in a blowout, with your robot carrying the brunt of the scoring load. Instead of trying to win by scoring in teleop, our team plays the hardest defense we possibly can for the full 2 minutes, and does not even think about deploying a minitbot or trying to score. Alliance loses, but at least we win the ranking points battle. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|