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#1
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Re: First Official 2012 Game Hint
On the Touchscreen interfaces :
I volunteered a number of times last year, several times as an official scorer between regionals and post-seasons. I can't tell the difference and it seems that they are using the same model. We had to disassemble them when I was an FTAA at BattleCry and those seem to be the exact same model, I may be wrong but I'd assume their being using in the same capacity. I wouldn't count on teams using them. My guess would be they are being using to score autonomous or penalties same as last year. Last edited by ouellet348 : 02-12-2011 at 11:14. Reason: forgot info |
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#2
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Re: First Official 2012 Game Hint
Quote:
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#3
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Re: First Official 2012 Game Hint
My thoughts:
-It's getting close to kickoff! -This list will be analized extensively by the CD comminity. -There will 1001 ideas on how the items will be used on the playing field. One observation: They are not waterproof, so no watergame this year ![]() |
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#4
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Re: First Official 2012 Game Hint
Blue lights Amber lights Green Lights and Red Lights...
Red blue green for FMS but the Amber Light??? |
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#5
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Re: First Official 2012 Game Hint
If I remember correctly there are amber lights at the bottom of all the team stack lights, they are just never turned on. I say that because of their outside color, I haven't actually checked the inside of the amber section. Although, the differences in quantity seem to say that they are not for the same purpose. Stacklights seem to break pretty easily though, I can't imagine they would have them where the robot could hit it.
Last edited by linuxboy : 02-12-2011 at 10:01. |
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#6
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Re: First Official 2012 Game Hint
Quote:
Lights are tricky... they could be an integral part of the game (poor example: king of the hill! race to the lit-up amber section!), or FIRST could have decided to turn on some amber lights during the end-game period to make it more obvious to everyone watching. |
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#7
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Re: First Official 2012 Game Hint
That PHOTOSWITCH Photoeletric Sensor is interesting...infrared? Hmm...
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#8
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Re: First Official 2012 Game Hint
Hmmm. Intriguing.
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#9
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Re: First Official 2012 Game Hint
The quantities of each item are also quite interesting...
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#10
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Re: First Official 2012 Game Hint
Quote:
Have they been used in the past? If so what was the use? 500 all together I wonder why so many.. |
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#11
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Re: First Official 2012 Game Hint
Quote:
Quote:
500 Sensors equates to ~26 per field, which isn't all that many. Edit, just reread the list, and it's only 250 complete counter assemblies (13 per field). One sensor sends an IR beam and the other receives it. Last edited by thefro526 : 02-12-2011 at 10:26. |
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#12
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Re: First Official 2012 Game Hint
And many will be spares.
Last edited by Mark McLeod : 02-12-2011 at 10:14. |
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#13
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Re: First Official 2012 Game Hint
Just an RPI 316 Alumni's opinion, but this is a crazy list...
As stated before: lights of colors have been used for tracking with camera which has gone away recently, could be back for auto. The counter is interesting as as the photoswitch. This list combined with the rumors of using kinect software/items makes me think this will be some kind of HP position where you have to run to an area and act as a pressure switch as in years past. Just a thought... Good Luck FIRST, I miss you all so much! |
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#14
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Re: First Official 2012 Game Hint
Because the parts list includes both photosensors and those touchpads that the scorers use (Panelview plus CE1000 touch), I predict that this game will include both automatic and manual scoring. The Very High Speed Counters will be used for counting the automatic scoring.
The Panelmount selectable LEDs are most likely a kit item, seeing as there are 2500 of them. |
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#15
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Re: First Official 2012 Game Hint
Guys, guys, guys. Calm down. It's not a water game. It's a mineral water game.
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