|
|
|
#1
|
|||||
|
|||||
|
Re: First Official 2012 Game Hint
Quote:
This year's game is a High Fructose Corn Syrup game. |
|
#2
|
||||
|
||||
|
Re: First Official 2012 Game Hint
No, no, no. Don't disregard past clues. Remember "mulling"? Apple Cider!
|
|
#3
|
||||
|
||||
|
Re: First Official 2012 Game Hint
I see it being related to two things:
1. Pinball 2. Pushing buttons to do something/get something done. But I dont know, thats how I see it. |
|
#4
|
||||
|
||||
|
Re: First Official 2012 Game Hint
Quote:
Quote:
I think we found a winner. |
|
#5
|
|||
|
|||
|
Re: First Official 2012 Game Hint
|
|
#6
|
||||
|
||||
|
Re: First Official 2012 Game Hint
Quote:
Last edited by Ninja_Bait : 02-12-2011 at 23:25. Reason: heh, quoted the wrong post |
|
#7
|
||||
|
||||
|
Re: First Official 2012 Game Hint
Quote:
|
|
#8
|
|||
|
|||
|
Re: First Official 2012 Game Hint
Quote:
|
|
#9
|
||||
|
||||
|
Re: First Official 2012 Game Hint
Now I am imagining a field shaped like a triangle... Slopes going down each side, the robot's goal is to score into a goal like a pinball game. Except the field is made out of regolith so you can't actually climb the triangle without traction. At the same time the top of the triangle is exactly like Breakaway's bumps. The game specific piece being a... bowling ball!!
I can already see kick-off... Telling us that we need to make our robots robust because there will be bowling balls flying around. On top of all of this they will still make it a water game by creating a fountain of water all along the pinnacle of the triangle. The water is just a light stream of course, but we have to protect our robots from water damage! I predict the 2012 game will be the best game ever! |
|
#10
|
||||
|
||||
|
Re: First Official 2012 Game Hint
Quote:
|
|
#11
|
|||
|
|||
|
Re: First Official 2012 Game Hint
EDITED TO MATCH EXTRA INFORMATION:
The math that I did: 2500 Panel Lights = 2500 Teams --> Thus, this is one order, Possibly for everything they are getting from Rockwell. 14 Amber Stack Lights (Or 14 E-stop Buttons) / 3 per Alliance * 2 Alliances Per field - 2 Spares = 2 Extra Fields Being made this year --> That knocks out all of the remaining stack lights ~250 High Speed Counters & 500 Photosensors = 2 Photosensors to One Counter = Two Seperate and equal scoring Goals for Each Alliance (Like the two Logomotion racks) 500 Photosensors/ 19 Fields = 25 Sensors per field = 12 per Alliance + 1 Spare 250 Counters / 19 Fields = 12 Counters Per Field = 6 counters per alliance 6 counters per alliance = 6 Scoring Levels? 168 Roller Limit Switches= Some lever Element or Robot Interaction Element on Field? These style of switches are not like the standard microswitch that were used on the Tower for Logomotion. These are heavier duty than those, and the roller indicates that something is designed to roll or slide past the switch. With a 99% probability, I can say that these switches aren't intended for user interface, or something like the minibot tower... 168 Roller Limit Switches / 19 Fields / 2 Alliances = 4 Switches Per Alliance As for Tennis Balls as game pieces, to make a field reset faster what if the field was a gently sloped "^", where the dropped tennis balls roll down to the ends of the field, and were collected in a large hopper? This would eliminate the driving hazards and speed up the field reset... This would also explain the "Heavy" Field, because surface would need to support the robots... And why else would they need the high speed counters? A normal counter would easily have the frequency to count, say, soccer balls rolling through a photogate... And if the balls rolled back to a hopper, that would mean that the switches could be used to trigger a "Dumping" mechanism that would dump that hopper into a robot, maybe scoring extra points? This would also be an interesting twist of strategy, making floor pickup less effective due to the game pieces "running away" and a robot that can quickly and effectively travel across the field to collect from the dumpers more effective than floor pickup. Last edited by zaphodp.jensen : 03-12-2011 at 13:50. Reason: To adjust math, to add to analysis |
|
#12
|
|||||
|
|||||
|
Re: First Official 2012 Game Hint
Pierce, just so you know, there will be 19 fields this year, not 15. This will skew your math a little bit, but many of your points seem valid.
Quote:
|
|
#13
|
|||
|
|||
|
Re: First Official 2012 Game Hint
Has anyone else noticed the correlation between the numbers for very high speed counter, and the photoelectric switches? The difference is two. I think that this might be where a minibot would come in, if anywhere. Minibots could be faster than normal robots (STEVE!) and with the possibility of six minibots breaking a beam, perhaps several times in a row, the speed on the counter may be necessary. (2)
That, or there might be no minibot, and the robots may have to manipulate several small things into a hopper (ping pong balls? No, too easy to find for FRC, especially near the start of the spring semester for most colleges(tennis balls in the middle of winter are a completely different story, however.)), breaking the beam several times in rapid succession, especially if a team has a hopper that can hold several items at once. A photoelectric sensor would also be required in this case, as a limit switch might not have time to reset, or may not even be able to trigger if the items are too lightweight. (1) Or, a combination of the two: the robot might have to manipulate a swarm of minibots into a hopper, and they all fly over to a limit switch in the back of the hopper. Your score is reduced based on how many minibots you use. (3) Of course, the sensors might also be able to detect if the water is overflowing from the game field. (4) In conclusion, obviously it's a water game. Kidding. The numbers after each paragraph denotes my perceived likelihood of each event happening, the lower, the more likely. |
|
#14
|
||||
|
||||
|
Re: First Official 2012 Game Hint
Im seeing an infared photoswitch, this has the capability to tell if something has interupted the beam in light of dark environments. Why would FIRST order so many photoswitches just to do the job of a ref and look for a robot passing a line? They wouldn't.
I could see a part of the field being obstucted from view. |
|
#15
|
||||
|
||||
|
Re: First Official 2012 Game Hint
Bowled over is the FTC game, not the FRC game.
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|