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Unread 04-12-2011, 20:13
Andrew Lawrence
 
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Most active/popular team roles

What are the most popular and active team roles on your team? For example, maybe everyone wants to do software (I wish), but it's your electrical team that works the hardest.

For the Robo Rams, most people want to be on the mechanical/electrical group, and the group that works the hardest is the business team.

And just to keep it simple, let's leave the drive team out of this.

EDIT: Team captains don't count as a position. Anything that requires election, or a job that can only have one person, won't count.

Last edited by Andrew Lawrence : 04-12-2011 at 20:28.
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Unread 04-12-2011, 20:23
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Re: Most active/popular team roles

Well, excluding Drive Team, I'd have to say that whatever your team has as hands on with the robot is the most popular. For 2410, Build team is the most popular. It's the department where you get the most hands on work with the robot and spend the most time doing something that feels worthwhile. Our most hard working (and sadly under appreciated team) would be our Public Relations group. They truly are the backbone of our team, and without them our team wouldn't be where we are today.
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Unread 04-12-2011, 20:24
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Re: Most active/popular team roles

In my experiences, the average student (espcially new students) want to be involved in building the robot in a hands on way. This would mostly manifest itself in students wanting to be on the mechanical subteam, for those who have subteams.
The hardest working team, at least on 2421, was the programmer. We only had one person who could program, and he was also in charge of maintaining the control system. No doubt, he put in the most time outside of regular meetings.
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Unread 04-12-2011, 20:24
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Re: Most active/popular team roles

Umm if its included the Team "Captain" was the most fought over position on my previous team. Hopefully that's not the case this year.
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Unread 04-12-2011, 20:42
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Re: Most active/popular team roles

For some reason a good majority of our freshman like to gravitate toward the electrical department. And since we started having meetings for software team a good deal of new students have taken an interest in that group as well.
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Unread 04-12-2011, 20:46
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Re: Most active/popular team roles

We assign people roles. They can put on their application what they prefer but they are then assigned what team they will work with for the year. Letting people pick whatever team they want randomly is an invitation to chaos.
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Unread 04-12-2011, 20:50
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Re: Most active/popular team roles

Quote:
Originally Posted by Koko Ed View Post
We assign people roles. They can put on their application what they prefer but they are then assigned what team they will work with for the year. Letting people pick whatever team they want randomly is an invitation to chaos.
Agreed, we do the same thing. But this year, most new members seemed to prefer either Mechanical or Programming.
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Unread 04-12-2011, 20:54
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Re: Most active/popular team roles

Quote:
Originally Posted by Koko Ed View Post
We assign people roles. They can put on their application what they prefer but they are then assigned what team they will work with for the year. Letting people pick whatever team they want randomly is an invitation to chaos.
Do the students get mad if the don't get what they want? What if someone is really skilled at something they don't get to do?

What are the overall advantages/disadvantages you've experienced from this?
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Unread 04-12-2011, 21:04
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Re: Most active/popular team roles

Quote:
Originally Posted by SuperNerd256 View Post
Do the students get mad if the don't get what they want? What if someone is really skilled at something they don't get to do?

What are the overall advantages/disadvantages you've experienced from this?
The kids are allowed to exchange positions in the pre season but switching them in the middle of the season can cause problem so they don't switch up too often. Some kids to get agitated when they don't get their first choice (most kids want to work on the robot and stay out of P.A.W. which used to be considered being locked in the dungeon considering they were confined to a smallish room at our old site. Mostly new kids work in P.A.W.
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Unread 04-12-2011, 21:07
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Re: Most active/popular team roles

Quote:
Originally Posted by Koko Ed View Post
The kids are allowed to exchange positions in the pre season but switching them in the middle of the season can cause problem so they don't switch up too often.
We do the same, I changed twice (from Website, to Animation, to Carpentry) back in the pre-season when I was a rookie, but once Kickoff comes along, everyone is set on their sub-division.

Quote:
Originally Posted by SuperNerd256 View Post
Do the students get mad if the don't get what they want? What if someone is really skilled at something they don't get to do?
Not really, since they usually get either what or close to what they choose. We have each new member pick three choices in order of preference, and also have them put down any previous experience/other comments.
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Unread 05-12-2011, 07:13
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Re: Most active/popular team roles

Mechanical team is always our biggest. We tend to have a lot of students that want to machine and assemble the robot.

Our fastest growing team has been the fundraising team which until about 3 seasons ago didn't really exist because we tried to keep within the budget given to us by a couple of corporate sponsors. Adding a 2nd regional back into the mix and trying to up our game has demanded more funding.

This year I believe we have the most new students on electrical/programming.
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Unread 05-12-2011, 10:05
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Re: Most active/popular team roles

Quote:
Originally Posted by Peter Matteson View Post
Mechanical team is always our biggest. We tend to have a lot of students that want to machine and assemble the robot.

Our fastest growing team has been the fundraising team which until about 3 seasons ago didn't really exist because we tried to keep within the budget given to us by a couple of corporate sponsors. Adding a 2nd regional back into the mix and trying to up our game has demanded more funding.

This year I believe we have the most new students on electrical/programming.
Similar for us.

Mechanical has always been the largest group of people.

New students on our team this year appear to be drawn towards electrical/programming.

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Unread 05-12-2011, 10:15
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Re: Most active/popular team roles

Well...to my team? Machining is the most importent role so everybody goes for it snce 90% of our robot parts comes from the machine shop! and tends to get the most respect.
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Unread 05-12-2011, 13:14
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Re: Most active/popular team roles

They are all highly valued positions, but when the rookies came on board this year we had a larger than usual amount who wanted to learn programming. The exciting thing is the majority of them are willing to put the time in to get up to speed with LabView.

Those who have been on the team for a while realize that we tend to put at least one member with programming experience on the drive team to help analyze any system faults.

The programming team also has great influence on what gets built. They have to understand how every system works and what sensors are needed for good control.

At our off-season event in November I was encouraged by how many students were interested in scouting. I think they caught the vision of how much influence that piece has on our success.

We do great PR work, but there is still a struggle to get student ownership over the print materials. We're starting to get more students to realize that awards and financial grants are won based on both the merits of the team and in our ability to communicate that to others.

All in all, you get what you celebrate. The more we celebrate the under-served parts of our team the more students step up and make that part great.

Mostly our kids want to be important to the team, to have an impact on the final product.
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Unread 05-12-2011, 13:34
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Re: Most active/popular team roles

It's hard to really say which subgroup is most popular with us... they all seem to get new recruits fairly easily. We come up with a project for our two-week summer session that lets them work their way around to each subgroup, and then have something to take home and keep (this year it was a simple little driving robot that would turn when you clapped). That gets them a little exposure to every group. In the fall, we tell them to start thinking hard about which group they want to be in, and we try to give them more real-world exposure working on the previous year's robot. By the time we get to the build season, everyone's decided where they want to go, and we ask that they stay in that subgroup for the remainder of the season. So far, we haven't had to do any shuffling around past that - the subgroups have ended up good sizes without any extra effort.

I'd say the absolute most popular are those groups that get to actually "do" stuff - electrical and mechanical. At the end of the day, they can look at the robot and point to what they did. It's not really the same with programming... and for us, "everyone" is on the PR team (as PR is more or less separate from actually building the robot, and at competition a lot of your PR comes from the pit crew), although we only have a few people dedicated to it.
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