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#31
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Re: Strategies for Rebound Rumble
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#32
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Re: Strategies for Rebound Rumble
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#33
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Re: Strategies for Rebound Rumble
Extra balls not placed on robots will be put on the co-op bridge. An autonomous program could suck those balls up after firing the two balls already on. This will be the equivalent of the double hang this year for autonomous.
Two balls will be placed on the alliance bridges. A team with a "tipper" could gain a speed advantage by placing one ball from that robot on the co-op bridge, grabbing the balls from the alliance bridge, and then another robot (or the same, but only after firing the one ball) could take the center ball. I'm meandering a bit, but a device to tip the balances will be useful on any team's robot and should be incredibly easy to implement. |
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#34
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Re: Strategies for Rebound Rumble
so is their a 84" height limit of the robot on its scoring side? And where does it say that a robot can't touch the basketball hoops while scoring?
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#35
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Re: Strategies for Rebound Rumble
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Also, what would be good for scoring is to not be in the key unless you have an extremely reliable shooter. A bot with 6 or 8 wheel tank drive, or even 4 wheel drive will be hard to move from the side if it has a low center of gravity, and will not move and make it easy to score quick baskets close to the hoops. |
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#36
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Re: Strategies for Rebound Rumble
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#37
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Re: Strategies for Rebound Rumble
someone on my team today said that we should calculate the Center of Mass for each robot and calculate the I value so we will be able to balance the bots in the end game efficiently!
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#38
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Re: Strategies for Rebound Rumble
It was shot down in our meeting, so here is my idea:
Make a robot with a ramp allowing another robot to drive on top of you, and you then solve the problem of how to get 3 robots on the bridge. Also, you can use it with your opponent's robot so you and your opponent can easily balance on the Coop bridge together as one entity rather than two. |
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#39
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Re: Strategies for Rebound Rumble
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In other words, for a defensive robot would just dominate with that! |
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#40
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Re: Strategies for Rebound Rumble
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But since the rest of the team wanted a very offensive robot, I stood down and will love to see any other team take that on. |
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#41
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Re: Strategies for Rebound Rumble
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![]() Of course, you'd still need to make the robot able to score baskets, but still! |
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#42
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Re: Strategies for Rebound Rumble
I mean, I imagine one robot right under the Inbounder, and with a high powered burst of speed you rocket the ball straight from the Inbounder to the other side of the field (and up your bridge too, if you set it right). Imagine how easy that would make gathering balls to your team mates.
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#43
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Re: Strategies for Rebound Rumble
The robot, provided it is a kitbot/KoS/similar pattern, would not rest on the middle of the robot. Make a hole in whatever surface you would use in the center, where wheels would not touch, and throw balls through there.
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#44
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Re: Strategies for Rebound Rumble
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#45
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Re: Strategies for Rebound Rumble
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